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Now it's like with psycho mod.
on smaller stuff - you should probably mention that rend is a DP and remove "straight" from chainsaw's description , since any knife can hit it and its way easyer to do with bounce knifes anyway (chainsaw also flies further forward on backdash unlike straight knifes , idk if thats intentional) (fast straight knifes also loose all speed if they hit chainsaw wich is rather disappointing)
i really like the mod overall , there's just some stuff that at least i think could be improved
5 specials aren't really that much too if half of them won't hit you unless you are in their specific area
5 supers is ok but 2 dancing star sword and simmilar stuff while not giving her much in gameplay varaity , but it will add the aspect of being cool (even more cool in case of this character)
also she is kinda weak to DI up , almost nothing really hits above her in the air and almost nothing sends opponent down on hit , with what does being not that good (buzzsaw staks too much hits and they are still send upwards, high kick knockback is just not enough to counter DI up effectively, close-up magic is not consistant in going up , sends them higher and still costs an air option in combo)
there is one final content update that will be released either today or tomorrow
Attendant has:
- at least 5 normals (excluding grab) available to her
- 6 specials
- 5 supers
most of these buttons, regardless of type, each serve a specialized, or multiple generalized purposes. Adding more buttons would mean more things to look at, and that's not including Everything At Once.
also, can you please make song attemts not go down if you use "no song" or "keep playing" when there is no song
since buzzsaw already does almost everything it does
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2934659371&searchtext=akali