Kenshi
Bread Oven fix
22 Comments
FonAnoN  [author] 31 Oct @ 2:25pm 
Hey, AnimecoreX. I suggested adding this mod to the Unofficial Patches for Kenshi, let's see how it goes. :)
AnimecoreX 30 Oct @ 2:13pm 
NGL I wish this would be included in with an all in one fixer patch, like the unofficial Kenshi patch.
FonAnoN  [author] 29 Oct @ 12:35am 
@Derpington You're welcome. :)
Derpington 28 Oct @ 9:25pm 
thank you, now I won't have to build/buy a stormhouse to fit one of these things inside
Laughing Forest 26 Oct @ 6:00am 
Blimey, I’ve never opened an interiors file direct like that. Thanks FonAnoN
FonAnoN  [author] 26 Oct @ 12:18am 
@Laughing Forest, First, I opened the game editor (Shift + F12), selected my mod in the top right (to save the "interiors.level" file), clicked on the Ark building, enabled "INTERRIOR EDIT MODE," adjusted the position and orientation of the bread oven, and clicked "SAVE" in the "INTERRIOR" window area. The saved interior was highlighted in blue, and "leveldata/interiors.level" appeared in the mod's folder. Then I launched FCS, declined the offer to open the mod, clicked "Open any" on the right, and specified the path to the "interiors.level" file.
Laughing Forest 25 Oct @ 11:28am 
@Meloo / FonAnoN - how did you get to that “Game World” view to ‘clean’ the mod edits?
FonAnoN  [author] 25 Oct @ 8:35am 
@silentmannn Привет. Да, думал и уже пытался делать, но это огромный фронт работ, глаза разбегаются, так что я сделал хоть что-то и для всех, а не только для себя. А собрать потом всё в сборку - дело недолгое. Но если есть конкретные предложения, я готов их рассмотреть.)
silentmannn 24 Oct @ 3:03pm 
А ты не думал такое со всеми предметами провернуть? Но за работу спасибо!
Melooo 20 Oct @ 10:58am 
🙌😉 you're welcome
FonAnoN  [author] 20 Oct @ 10:53am 
@Melooo Thanks so much for the help with the mod. It was a side of FCS I didn't know. :)
Melooo 20 Oct @ 10:48am 
Yeah those other elements contain some data about the building/furniture which I guess works as preloaded values saving some time when loading the building interior
FonAnoN  [author] 20 Oct @ 10:26am 
@Melooo Hmm, it seems like there is less lag with these two elements.
FonAnoN  [author] 20 Oct @ 9:53am 
@Melooo I only left "Crab Takeover" and "Reaver" (they have elements like the one in the picture), and deleted everything else. Everything seems to be working. Or are those two "0"s important for something?
Melooo 20 Oct @ 8:22am 
@FonAnoN check this image https://ibb.co/BK2x2FwB
by leaving only those items in the interiors.level file the fix is applied and everything else is referenced from the original base game or any mod loaded before.
FonAnoN  [author] 20 Oct @ 6:37am 
@[TLP] lucazz'tuoi Sure, you could, but that sounds like a "Rebalance Bread Oven mod." I think making it manual would make the bread oven a pointless building, since you could make/use a bread-baking mod for the cooking stove. So, I don't plan on doing anything like that. :)
[TLP] lucazz'tuoi 20 Oct @ 5:47am 
Is possible to make a manual oven?,so you dont have to set to Haul the bread when Is full
FonAnoN  [author] 19 Oct @ 11:38pm 
I tried "Open any / interiors.level" and deleted everything except the bread oven. Is that correct? Can you check?
FonAnoN  [author] 19 Oct @ 10:55pm 
Can you tell me how exactly to do this? I use the standard FCS program, and I didn't notice this functionality.
Melooo 19 Oct @ 5:03pm 
I noticed the fixed Ark interiors not only replaced the ovens but other bunch of stuff like guard nodes, for maximum mod compatibility we can trim down the "Interiors.level" file using the FCS so it only affects the oven and nothing else.
FonAnoN  [author] 19 Oct @ 12:20pm 
Hey, Melloo. If my mod somehow breaks the Ark, or there's something else that could be added, then sure. But for now you're speaking in riddles, can you tell me more? :)
Melooo 19 Oct @ 11:25am 
Nice catch, I cleaned Ark interior fix with the FCS just to be sure nothing else is affected, if interested in what I mean let me know :)