RimWorld

RimWorld

More Reasonable Mortars
37 Comments
Toast Lord 25 Oct @ 4:35pm 
yeah not cool johnny
天际毒瘤抓根宝 22 Oct @ 11:37am 
有时候这个环世界啊,高科技低技术的撕裂感真是让人无语。原版迫击炮我早就放弃了,用正义mod解决算了。
Usagi-sama 20 Oct @ 2:18pm 
@Johnny: That's racist. Don't type that kind of shit.
H2O 20 Oct @ 8:08am 
吓哭了,被机械族全面战争袭击的大炮兵主义吓哭了。
baseball johnny 20 Oct @ 5:04am 
i forgot the chinese play anything that involves long term grinding gameplay because they're all farmers genetically
NGLOCK 20 Oct @ 4:01am 
信火一体是对的
FIB010666 19 Oct @ 5:42pm 
这个封面也很搞:buzzed:
Prisoner_of_Mind 19 Oct @ 9:20am 
酷 我就是那种“会阐述迫击炮在游戏中的十万个战术价值”的原教旨主义者 但原版迫击炮的种种设计导致其完全只能作为无风险的先手白嫖(每门迫击炮一发)这个模组在足够平衡的情况下改变玩法 :resmile:这些点数拿走
aiakin1 18 Oct @ 11:30pm 
TMD 终于有人修改迫击炮的 谢谢阿
OZR10086 18 Oct @ 5:43pm 
奇了怪了,无论设置有没有开启,冷却都是27.5秒,不知道是不是冲突了,感觉我模组里面跟这个冲突的好像只有那个更强的技能等级、还是说设置完后需要重启?
Sumatris 18 Oct @ 7:18am 
Anything that makes mortars less useless is a win in my book. Thanks for the mod!
PolandBall 18 Oct @ 6:06am 
兼容CE是好的
平平无奇的阿平 18 Oct @ 5:55am 
哥们是真玩的,赞美哥们
月羽狐 18 Oct @ 3:35am 
这下不得不火力覆盖了
CNEIO  [author] 18 Oct @ 3:24am 
@月羽狐 是迫击炮类就生效,如永固工事的野战炮,闪毁的登录迫击炮,甚至是一些mod的三连发迫击炮
hamed91211173 18 Oct @ 3:20am 
great mod tested it with some other mortar related mod and some modded mortar and it's work great. this is the list of mortar related mods i'm tested with
Better Mortar Manning + Area Target
Ground Targeter (not sure about this targets not last much :)
Mortar Accuracy
Vanilla Fix: Mortar Shell Loading
月羽狐 18 Oct @ 3:17am 
对其他mod添加的迫击炮类生效吗?
lol 17 Oct @ 8:11pm 
As usual, another "reasonable QOL vanilla+" mod which just cheats around the intended balanced mechanic

Be brave. Name the mod "More Powerful Mortars"
Bitterholz 17 Oct @ 2:16pm 
What a great day to check recent releases.
testierlime 17 Oct @ 11:29am 
If it aint a problem could you patch it for 1.5
OZR10086 17 Oct @ 11:12am 
太伟大了,但是15秒还是太长了会不会,建议设置不同档位,我需要火力极速射,搭配隔壁重工业的核弹,太美丽了
Damon5 17 Oct @ 5:57am 
You cooked again chef. Love your mods, thank you for making them. :captainsmooth:
Gin 16 Oct @ 2:33am 
效力射!
CNEIO  [author] 15 Oct @ 8:54pm 
@RacistMoose Yes, Compatible with it
RacistMoose 15 Oct @ 5:05pm 
Does this function with Mortar Accuracy?
Matsumoto Rise 15 Oct @ 1:44pm 
伟大
cpuwps 15 Oct @ 2:26am 
太伟大了
mtmfs324215 14 Oct @ 11:51pm 
好的
东方彩虹🌈 14 Oct @ 8:15pm 
都几把哥们,我爱你:steamhappy:
KawwaK 14 Oct @ 10:25am 
It makes sense, thanks for the mod!
CNEIO  [author] 14 Oct @ 2:59am 
It is indeed weak, but as a mod for modifying mortars, it is not appropriate to modify shells.
KawwaK 14 Oct @ 1:05am 
This sounds all very logical. Don't you also think that the high explosive amo (vanilla) is too weak? I finally manage to hit one next to an enemy and the enemy barely notice it, like maybe one small wound.
CNEIO  [author] 13 Oct @ 8:52pm 
@mtmfs324215 我参照过那个Mod的功能,经过确认,那个Mod的自动冷却应该是存在问题的,它的逻辑(___mannableComp != null && ___mannableComp.MannedNow)会让所有全自动炮塔的冷却速度自动翻倍。如果你不玩全战的话倒是无所谓,玩全战的话建议单独关闭那个Mod的冷却功能)
mtmfs324215 13 Oct @ 8:33pm 
好好好,可惜我订阅了这个mod,所以迫击炮冷却可以关了,但是更快的冷却可以有。
Rimworld QoL Tweaks
暗冬-Operation 13 Oct @ 8:23pm 
哥们迫击炮
南叶 13 Oct @ 8:21pm 
我喜欢你
一万年太久 13 Oct @ 7:27pm 
好骂,好用,我先订为敬:steamhappy: