Total War: WARHAMMER III

Total War: WARHAMMER III

[WoodElves]Quiver for Glade Captain
5 Comments
Murray222  [author] 7 Oct @ 11:14am 
@Vichechi: Just adding a mount to an existing lord will probably always be easier than creating a new one. Even just copying a existing lord involves quite a lot of (data)tables. But anyway I'd like to take a short break and enjoy the broken AI for a bit more. I have an WE campaign now in which Cathay is the only Order faction which does not need my saving lol
Vichechi 7 Oct @ 12:31am 
That's why I asked, wouldn't it be easier to create a glade lord that used spells?
Murray222  [author] 6 Oct @ 4:50pm 
@Vichechi: Thank you for your support! I'm into a lot of things tbh just somehow WE is lacking a lot of stuff that can be easily fixed even with my skill level. I usually like to make stuff based on certain edition though. I almost want to add a forest dragon for Spellweaver since HE and DE sorceress can ride a dragon reading your comment but then I realised there's no proper animation for that. Spellweaver can carry a staff but not a staff and a sword like the HE/DE counterparts.

For the artillery, I think there is already a mod that gives Treeman artillery(throwing rocks). Try 'Elven Artillery' in the workshop.
Vichechi 6 Oct @ 2:05pm 
Or create an artillery unit for the wood elves? I think a long-range artillery unit would be good.
Vichechi 6 Oct @ 2:03pm 
Another mod for the collection!! Thanks, bro! I see you're very into Wood Elf mods. Could I ask for a recommendation? Would you be interested in making a Hero (Glade Lord) with the Lore of Heaven and the Lore of Life spells, riding a dragon?