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PLZ LEVEL 6 PLZ T^T
Arena14: Absolutely no variation in the battleground (this applies to a lot of your maps), no decoration, really boring to look at.
Arena15: It's a neat picture of hatty, but the single block high corridor in his hat makes it so easy to camp in there with the bubbles, grenades or frogs, and the cats have nothing to do on a muckle map, you're supposed to fight each other not cats...
None of your maps have spawn points, but they are so useful to further add some (inital) balance to your map.
Many of your maps are very bland (there are exceptions) and tend to only have one "region" taking up all of your theater.
All in all, how did this get featured?
Why are you using this for a tournament? The 'normal' maps are so much nicer.
In my opinion this is a crap pack :/
Arena7: A very, very vertical map in a mode where jumping on someones head kills them. Not very, very good.
Arena8: Only a single goal makes simply standing on it very easy, there's also a bit too much sliding and flying, and not enough ground to simply stand on.
Arena9: Except for missing spawn points, a good map, could need some more decoration, and the stones are a bit annoying, but eh.
Arena10: Not sure what to say, except add something for the eye, it's kinda boring to look at.
Arena11: I don't think anybody will ever use the upper area above the upper gold block, except for the teleporter.
Arena12: Climbing on the moving things is not very fun, and what are the little pathways at the bottom supposed to be?
Continued in next comment
Arena1: Hidden traps are not fun, if they aren't marked in anyway.
The vertical movement is crap, either you fight at the bottom or are cramped in the rows, easely allowing anyone to just spam grenades or that bubble.
Arena2: Very fun, I like it actually, though stylistically it kinda sucks, people who aren't very good with plattforming are going to die a lot though, not very fun for them.
Arena3: If you can't plattform, you shouldn't bother. The moment a player manages to grab the ball and be in front of the enemy team, he scored (unless he sucks at plattforming). Probably should be not as long, and be a bit harder to score a goal.
Arena4: Very good, the slime at the bottom allows one to catch up a bit quicker to an enemy with the horse. I don't think 2 horses per team is good, one should be enough.
Arena5: I don't play a lot of paint-the-blocks or whatever, but it seems to mostly require just running and less fighting, kinda boring.
Continued in next comment
Thank you! I'm glad you liked them!
Can you please check my submission too?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=366475773