RimWorld

RimWorld

Wastepack Dumping Expanded
41 Comments
Oleshka  [author] 12 Oct @ 7:15am 
Updated, errors?
Oleshka  [author] 11 Oct @ 7:40pm 
@Shootnik , turns out I cant patch recycling. I stop and change vanilla method when there is only amount of dumped packs, so not in nearest update of mod
Oleshka  [author] 11 Oct @ 6:39am 
They will just simply ignore it and at least don't attack back
Oleshka  [author] 11 Oct @ 6:38am 
If it still doesn't sound realistic enough for you, you always can disable "gifts on pollution" for hive in options
Oleshka  [author] 11 Oct @ 6:37am 
Mm, they aren't, as I wrote in game messages, part of insects crawl to polluted tile and this jelly is what left
Alpharius 11 Oct @ 6:12am 
wait, question
how are the insectoids smart enough to give us insect jelly as gifts?
Oleshka  [author] 11 Oct @ 4:53am 
да, но предпочитаю английский для общения в сети. Patch&update will be in 1-2 days, cause at the same time busy with new mod. Will try to add royal jelly to insects gifts also and some variaty to messages and letters
Shootnik 11 Oct @ 4:07am 
А, ты русскоговорящий? Лол) Чёткий мод, патч для Ресайклинга много времени займёт?
Shootnik 11 Oct @ 4:06am 
Here, have this award for your active care for uour mod, and to motivate you :)
Oleshka  [author] 11 Oct @ 3:10am 
thats the problem cause toxpack produce 10 tiles, chempack 3, isotop pack i dont remember, trash produce no pollution at all, biopack produce fertility, and for my mod they all like common wastepacks with 6 tiles of pollution
Shootnik 11 Oct @ 2:30am 
Btw VRE has like 1 or 2 packs that spreads pollution, others have unique effects after detoriation
Oleshka  [author] 10 Oct @ 10:02pm 
huh, interesing mod to add new mechanic...
Oleshka  [author] 10 Oct @ 5:56pm 
?
It is planned to make letters more random, yes. But it is kinda difficult cause I am not native speaker
LifeIsAbxtch 10 Oct @ 4:16pm 
Sovereign City States: We Will arrest you for Illegal dumping
Shootnik 10 Oct @ 10:43am 
Thank you for checking out
Oleshka  [author] 10 Oct @ 3:35am 
sadly every pack type from Vanilla Recycling Expanded is like vanilla wastepack for my mod. Gonna fix it someday, so it will depend on how much pollution pack type produce, or mass, but now enjoy
Oleshka  [author] 10 Oct @ 2:54am 
Well, as I was patching moment when factions become angered, I guess it work with everything what cause factions to be angered at pollution.
And shorter answer is "give me 5 minutes I will check"
Shootnik 10 Oct @ 2:40am 
Does this works with wastepacks from Vanilla Recycling Expanded?
Babaloo321 10 Oct @ 2:35am 
I actually haven't touched the settings yet, I'm currently trying to make a new world with a whole list of hand-crafted ideologies for the different factions. It's kind of boring, but I hope to finish at some point this week lol.
Oleshka  [author] 10 Oct @ 2:15am 
Actually what wastepacks limit did you set? Just curious
Babaloo321 9 Oct @ 4:23pm 
Nope, not on startup, or even when loading a save with the previous version active. Thanks again!
Oleshka  [author] 9 Oct @ 12:18am 
Got any errors as rimworld loaded?
Babaloo321 8 Oct @ 8:35am 
Nice! Thank you!
Oleshka  [author] 8 Oct @ 2:21am 
@Babaloo321, Done
Babaloo321 7 Oct @ 10:35am 
Yeah, I do have ideology. That all sounds great! Cant wait to see the update!
Oleshka  [author] 7 Oct @ 6:40am 
Nvm, will set default by memes "Nature primacy" and "Tree connection". You do have Ideology, right?...
Oleshka  [author] 7 Oct @ 3:47am 
@Babaloo321, any ideas which vanilla faction should observe pollution increasing? (and making player enjoy raids)
Oleshka  [author] 7 Oct @ 12:36am 
okay, maybe not far future, 1-3 days it will take to make such thing:STPWitchNya:
Babaloo321 6 Oct @ 10:20pm 
That's okay! Just thought I'd ask. :)
Oleshka  [author] 6 Oct @ 10:15pm 
Thanks for comment! Well... I understand game balance problem, but logical problem bother me more... Sorry... Rn I am planning just balance gifts good enough and thats all. Also not very soon but I was planning to make OTHER factions attack player, for reason like "stop making those stupid pirates stronger and bigger and polluting OUR planet". Like so player's allies even could say smth like that and than become enemies if player continue dumping too much. It actually sounds similar to your idea, didnt understand as i began writting... But for sure NO agression from pollution lovers ever, thats mod point. Sorry
Babaloo321 6 Oct @ 10:03pm 
I have a suggestion, if you don't mind hearing it. Since vanilla wastepack dumping behavior is likely the way it is for balance reasons, I wonder if you could add an option to have a configurable limit of them per year/quadrum dumped on them without consequences, but exceeding this limit would cause vanilla behavior (Relationship penalty, raids, etc).
Oleshka  [author] 6 Oct @ 6:35am 
(English isn't my native language, sorry if I somehow said or will say smth strange or illogical)
Oleshka  [author] 5 Oct @ 9:52pm 
Actually, no, sorry... rn your mod is the only one which I am sure isnt compatiable with mine. Thats one of reasons why no 1.5 and lower. rn working on more gifts and logical neolithic way to deliver gifts and rewards (i think droppods and shuttles like in vanilla for tribes is unacceptably strange)
knuxtoast 5 Oct @ 8:37pm 
@Oleshka Oh no, honestly, your mod doing the compatibility stuff is doing me a favor if anything. Admittedly, you probably implemented it just fine already. That and commissioning compatibility might end up pricey for me. Keep it uploaded :btd6thumbsup:
Oleshka  [author] 5 Oct @ 6:27pm 
if you dont mind I would like to not delete my own as you will update yours. We can make mods compatiable as I partially so code of your mod and saw that you were planning to add logical reactions on gifts on nudists, cannibals and smn else what I dont wanna add here
knuxtoast 5 Oct @ 5:53pm 
Holy crap, it feels amazing to have someone inspired by that one mod I commissioned.
I am very sorry that I haven't updated it. That said, I still plan to update it to 1.6 sometime soon.
Oleshka  [author] 5 Oct @ 4:26am 
Done, any faction, any meme, optional gifts, adding goodwill. Now can go and dump wastepacks on Shattered Empire idk
Oleshka  [author] 5 Oct @ 12:51am 
Okay, today/tomorrow, I discovered that it is easier than I thought
Oleshka  [author] 4 Oct @ 10:36pm 
Well, not yet but I think I can do such thing in some days
TurtleShroom 4 Oct @ 10:08pm 
Is it possible for me to use this Mod to mark one of my Factions as LIKING receiving Waste Packs? Like, is there a Mod Extension or Comp I could use on a Faction to make them react this way?