Call of Duty: Black Ops III

Call of Duty: Black Ops III

ADDERMERE KEEP
40 Comments
Grumbo  [author] 2 hours ago 
The idea I'm most likely to do makes it so the Shrink Ray is never required, but if you happen to get it from the box then the step can be done earlier. It would act like a sort of bad luck protection. I know that may make it so speed runs are still fastest with good rng, but the majority of players aren't speed runners. I just think it feels more dynamic to have an rng step, while also making sure there's some sort of guarantee to complete the step if someone has bad luck
Olibuu 3 hours ago 
game fucking died using AAE mod lmao
ManiacKilla 3 hours ago 
honestly i think the best way would to skip the whole need for the babymaker and just use the upgraded retriever to get it maybe. the box is still gonna get beat down for decent guns. thats my two cents
Grumbo  [author] 3 hours ago 
I'm brainstorming some ideas to alleviate the rng required for the easter egg, but I still want the mystery box to feel worth spending points on and for the Shrink Ray to feel special to acquire. For now I'm considering keeping the white crystal step as it is, but if you get to a certain round and it still hasn't been collected an alternate way to shrink it will become available without acquiring the Shrink Ray. This is still a work in progress, but I do hear your feedback
Super super fun. I hope to complete it as some point but had to stop after not being able to get the shrink ray. Like others have said it would be super nice to have another way to acquire it as the longest part of the EE for my group was rolling the box.
ManiacKilla 5 hours ago 
round 14 completion with a lucky firesale for baby maker
https://imgur.com/a/tRgFtK6
brains for breakfast 6 hours ago 
Been enjoying this map, just wish it worked with AAE :(
jverner 7 hours ago 
wish it had the thing like in bo4 where each room you go to shows up on screen
ManiacKilla 10 hours ago 
i strongly recommend taking the baby maker step out or making some side ee to get it, it took me moving the box 13 times to get it. this could be a really super fun ee to speed run but that box luck aint it imo.
ManiacKilla 11 hours ago 
i love what your trying to do with the ee having the steps being able to do in any order and stack them, my one complaint is that the babymaker is needed for the quest and theres no side ee for it. with the ee being as long as it is having an rng box weapon needed is kinda yikes. really great job otherwise. maybe if there is a way to put a small ee for the babymaker or omit the part where u need to shoot the crystal with it would make this a real banger
jverner 11 hours ago 
can you make it so drops show up with ds4c mod?
dvsxn 19 hours ago 
Horrible boss fight and the EE being nonlinear steps makes it near impossible to not use the guide. Overall right idea of the map and EE but needs some tweaks to actually be playable.
inducement 20 hours ago 
perfect size for a zm map. Old school feel , with a big sense of scale and detail that makes exploring this map feel rewarding
Don Toliver 21 hours ago 
this is dope
Wølf₽atch 12 Oct @ 5:08pm 
getting the shrink ray is annoying, spent more than 50k and still didnt get it, got raygun and blundergat multiple time but no sign of the shrink ray
|||-||||||||-||| 12 Oct @ 4:50am 
I got stuck at the meteor part... Any help?
D no 11 Oct @ 10:02pm 
duuuuuuuude the parkour on this map was fkn god tier!!!!!!, bro grumbo im not an ee player and i just watched the homies do it from the roofs and behind the walls. but brother i gotta give it to you wether the parkour was intentional or not 11/10!
Generiic 11 Oct @ 3:00pm 
Pretty neat map but ee is long and confusing needs some touching up to do but either than that make the levels alittle less complex layout. Youre good tho bro.
Grumbo  [author] 11 Oct @ 1:52pm 
Thank you aj, John, and Doom for playing my map! I'm glad you all enjoyed it, and comparing it to Citadelle Des Morts is huge praise for me since I love that map
Doom935 11 Oct @ 5:36am 
Gotta say this map feels more like what Citadelle Des Morts should've been, and the use of its round change theme really shines here. Great job man!
John Gewner 11 Oct @ 4:52am 
Took me and my mate 3 hours to complete, very good and fun map with no bugs/issues, well done Grumbo for making this! :steamhappy:
aj 11 Oct @ 4:46am 
very well made map, me and rem enjoyed keep up the good work (ee took 3 hours)
Grumbo  [author] 11 Oct @ 3:13am 
Thank you for the kind message Born, I hope you and your friends enjoy the map! I knew to expect some negative reviews, but I'm still getting used to it. And I appreciate anyone who decides to give my map a try
Born <3 11 Oct @ 2:49am 
Hey Grumbo! Thank you for your time and effort that you put into making this map!
I am going to give it a try with some friends soon. Don't let some of these harsh reviews get under your skin. Some of these guys can be just down right awful when crying.

Please continue to work on this map be sure to listen to any good criticism.
Keep up the great work!
Grumbo  [author] 10 Oct @ 11:44pm 
I'm glad you enjoyed it spudgaming, and thank you for your feedback. I personally really enjoy easter eggs that can feel tedious or long on the first play through or two, but can be refined and made more efficient as you start to memorize it. That being said, I probably could've executed that idea better, but this was my first time making something like this. I completely understand the people who feel that it's too tedious, and I can only hope that anyone who didn't like the easter egg can find enjoyment in other aspects of the map
spudgaming99 10 Oct @ 9:54pm 
took like 3 hr lol
spudgaming99 10 Oct @ 9:53pm 
very cool map for sure, very thematic and cool can agree with it being a little tedious, yet cool. Dog rounds would go crazy for round padding/max ammos. If you wanted help setting up Lua health bar or addign more sound queus and fx in there hmu
JTG gaming 10 Oct @ 9:31pm 
genuinely one of the worst maps Ive played across my entire time playing this game. 0/11
Sasuke 10 Oct @ 7:26pm 
bro if I could get the DAMN Shrink ray... to move on
Grumbo  [author] 10 Oct @ 3:02pm 
Hi jverner, from my experience there were some headaches but once you get the hang of the mod tools it's not too bad. When I started this project I only had minimal knowledge on 3d modeling, and no knowledge on modding, coding, or level design. I would recommend using youtube tutorials and joining the bo3 mod tools and DEVRAW discord servers, they helped me a lot. I might've been a bit ambitious with my first map so it took many months, but I'm sure you can make a great map if you take the time to learn
jverner 10 Oct @ 2:52pm 
im new to radiant is it hard to make maps?
Ramez 10 Oct @ 10:24am 
Kyz3nn 9 Oct @ 11:50pm 
no problem babe. :steamhappy:
Grumbo  [author] 9 Oct @ 11:48pm 
Hi Kyz3nn, I'm sorry you didn't enjoy the easter egg. My goal was to have an easter egg where multiple steps could be completed in any order, and at the same time. But to do that some steps needed to require round flipping or else the easter egg would be able to be completed as soon as the map was open. I appreciate your feedback, and you for giving my map a try!
Kyz3nn 9 Oct @ 11:35pm 
gg go next
Kyz3nn 9 Oct @ 11:35pm 
This might be the most tedious fucking map I've ever experienced. Not only the Easter egg instructions are not clear, but almost every single Easter egg step is a god damn round based step. Like dick head, sometimes it's best to keep things simple rather than have some sexual fantasy of all of the zombie maps being combined like a cancer driven tumor in a autistic child. The fact that I need to build up multiple items to just reach to the end of the Easter egg or to climax shows me you have zero concept of balancing. Please go work at Overwatch. 12 steps for a god damn custom map is crazy you gooner. Cool map tho 9/10.
Grumbo  [author] 9 Oct @ 11:23pm 
I'm really glad you enjoyed it HAZZIENDA. This was my first time ever working on anything like this and I spent a ton of time on it, so comments like yours mean a lot!
HAZZIENDA 9 Oct @ 10:47pm 
This map is easily in my top five of all time. I had a great time playing it and it never froze up or had any issues. It ran smooth the entire time great job I'll be watching out for anything this map maker puts out they are great
Grumbo  [author] 9 Oct @ 5:33pm 
Thank you for playing my map, Ramez! I'm glad you enjoyed it
Ramez 9 Oct @ 4:00am 
Really cool map overall! We ended up just dying in the boss fight after not reading the last part of the guide that tells us how to beat the boss fight and we just though it was another lockdown lol