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Have been avoiding the game for weeks for...reasons, but this may just pull me back in...like how Mannan eventually pulls ships into his embrace. Great work!
Thanks for the mod and for starting to mod as well. The mod community is absolutely the best part of WH3!
@Mad Dawg - There are no sets yet, but I´ll keep this in mind for future updates. Since this is my first mod and I´m happy that it currently runs smoothly, I might wait with an update until I´´m forced to :D
Personally I have a thing where I like to give strong items/sets to non legendary lords and essentially make them into "Sub-Legendary" as I call them xD
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3580603026
@RAT | xXBroken_ButterflyXx - That´s fair. My modding skills are just far from being able to renounce the help of AI yet. Anyways, thanks for the feedback
Btw, you can flip a setting in the Windows snipping tool to convert HDR screenshots automatically, that way when you export them to image hosts like Steam they aren't all blown out (not really a complaint just letting you know)
@AkumulatoR and @Cold - Appreciate it, I´ll consider tweaking the stats a bit, wasn´t aware that melee defence could break balance that easily. And about the +5 control factionwide is really something I had in mind nerfing a bit. Maybe I´ll lower it to +1 or +2 in a future update (I´ll have to figure out how to update a mod works first :D)
I´m currently working on my second mod, working similar to this one but granting a unique faction based ancillary-follower as reward for destroying a faction. Your feedback helps me with balancing, thx :)
And I really like what you put down here, thanks for making this :D
- Items that give +15 melee defense might feel a bit overtuned. Maybe scale them down to +10.
- The +10 melee defense ones could be nudged down to +8.
- The final item that grants +7 melee defense to all units in the army probably works better around +5.
Reasoning: melee attack can go high without being too problematic, but melee defense is one of the easiest stats to push into broken territory second only to ward save.
That said, modding is hard work and I really appreciate your dedication to improving the game. Thanks again for sharing this mod with the community
@Incata what mods touch pirate AI? I can't find any.