Stellaris

Stellaris

!More Planet Slots
14 Comments
专家[我是传奇]!  [author] 9 hours ago 
@†MLS† KIRINAS ';,†,;' ;,,; I'll look into that.
But still need report One thing - sometimes, if you conquer enemy colony, instead habital district as "main" became rural instead.
Amilet 9 Oct @ 12:24am 
神一品
syraphim777 8 Oct @ 11:35pm 
And include 12 zone slots from BVPR?
Bagelman 8 Oct @ 10:51am 
no worrys man this mod on its own is great and will form the bed rock of many playsets i bet:steamthumbsup:
专家[我是传奇]!  [author] 8 Oct @ 7:49am 
Sorry but I have to ask you guys to lower expectation.
Aside from busy daily life, this mod was simply written for me and my friends in MP games...
I do play GIGA sometimes, as my other mods already have compat with it.
As for Tiny options and Planetary Diversity, I am familiar with these popular mods, however not to my taste.

Everyone is free to modify and repost this mod without asking me, please do not make request for variant version or extra compat since I'm not very available for this.
Thank for your understanding :)
Mod also ignore UI:OD - Tiny options for some reason.
Zhryzex 7 Oct @ 5:54pm 
Yeah I am also now seeing some compat issues with other mods but still it otherwise works fine. I havent tried Gigas but looks like someone else in the mods has, I noticed that on the Planetary Diversity Ecumenopolis varieties, the Garden, Fortress, and Commercial Ecu all have the regular Ecu slots, plus a whole extra set for the special districts added by the PD arcology.

But hey that's all from other mods, everything seems to work as intended for vanilla planets and structures that ive tried.
Bagelman 7 Oct @ 9:50am 
Tragic but fair
专家[我是传奇]!  [author] 7 Oct @ 6:01am 
@Bagelman When I play GIGA, I will.
Bagelman 6 Oct @ 8:31pm 
could you make a compat with Giga constructs? outside of that love the mod!
Simuran 6 Oct @ 12:22pm 
Would like to have a "light" version of this
Current amount is just too much
elvathelion 4 Oct @ 5:15am 
It just works. :steamthumbsup:
Zhryzex 3 Oct @ 5:04pm 
So far, so good for me. I've been having trouble using the BPV set of mods and this seems to work nicely so far. The AI doesnt seem to use the Branch office stuff added by the mod so far either, so I dont have to worry about everyone in the galaxy building offices so I can use or ignore that aspect of it as I want which is nice. Kudos for being what seems like only the second person to put up a working building slots mod in 4.0