Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Alternate Combat Mod
12 Comments
Mookduke 14 Oct @ 10:21am 
Crush saving our combat once again? Excited to try this
Knight Dragon 4 Oct @ 8:41pm 
As hardcore mode player, want to say that without combat rose this mod is less usable because it's a lot harder to indicate which side a strike would go
N4K3D 4 Oct @ 6:41am 
you switch targets to fast
Firtz 2 Oct @ 3:29pm 
Makes lock-on less strong, so switching stance fucks with the camera even more ..
¯\_(ツ)_/¯ Bapho86 =D 1 Oct @ 4:47pm 
Se ve muy prometedor :praisesun::steamthumbsup:
Christovur 30 Sep @ 1:53pm 
Thank you. :)
crush  [author] 30 Sep @ 11:50am 
@Christovur I'll look into it, but as always with experimental mods like this crashes and bugs are to be expected, especially with a huge game like this with so many possible interactions. I've been playing the game myself with the mod with no issues so far, but I will look into it soon.
Christovur 30 Sep @ 10:56am 
I had three crashes in the kings gambit quest while pouring wine. After disabling the mod, I was able to finisch the quest just now.
crush  [author] 30 Sep @ 10:06am 
@Redhalo I know what you mean, this mod doesn't change that behaviour. Would have to find the logic that triggers the unlocking when enemies surrender/run away
Redhalo 30 Sep @ 9:17am 
There's nothing worse than being in the middle of a heated fight, and having all your equilibrium drained from you instantly when you lose your targeting. I go from oriented to the current combat, to disoriented, and staring at the sky or ground. It's asinine..

Can this mod keep me locked onto a target even after it dies, or tries to surrender? That's what I really want. Some way to make the targeting forced to manually stay lock on at all times on the living and the dead, unless manually unlocked. Is this even possible?
Lustful Adventurer 30 Sep @ 7:29am 
Gotta try
Christovur 30 Sep @ 2:06am 
Very promising, will give it a try!