Tabletop Simulator

Tabletop Simulator

Battleship But Pokemon - By: Peebr_Koifish
15 Comments
ExpiredClorox 5 Oct @ 11:24pm 
ultimate troll on your friends
JanSolo 5 Oct @ 11:20pm 
With all the suggestions and variant rules for pieces, a nice addition would be options for bigger board. A smaller board can easily be replicated by "banning" edges, but a 12x12 could have potential if playing with things like additional pieces and traps that could clutter a 10x10 (while also keeping 10x10 the default)

Aside from that, the "simplest" thing that could be done is just new shapes. There's 19 fixed Tetrominoes (4-spacer) and 63 fixed Pentominoes (5-spacer); of course 11 new 4-spacers and 56 new 5-spacers is a lot so I don't expect that many

I would suggest against diagonal pieces, it's a lot more combinations and that feels more against the idea of Battleship itself than any of the changes this version already has. I agree with the comment suggesting Typhlosion and Octillery. I think a Meganium laying down would work as a horizontal and a Feraligatr with the tail sticking out would be an upside-down Typhlosion piece; this way the starter trio would be complete
ExpiredClorox 5 Oct @ 11:19pm 
Unwritten rule, is to shuffle the item deck every pull, and to put the cards back. to get the possibility to potentially get 4 substitute dolls
GWhistle 5 Oct @ 5:59pm 
if you update to gen 2, Typhlosion could be a cool 5er. its like a vertical lickitung (4 tall), but with the second from the top on one side being like the frill shooting out.

could also do Octillery as the plus.

this version of battleship fucking rocks and I can't wait to see what you do with it!
zzMorphinezz 5 Oct @ 11:47am 
A suggestion if you add Gen 2 pokemon, especially if you want to add abilities for pokemon, is for the legendary dogs.
If your opponent lands a hit on a legendary dog but then misses on a subsequent turn, or hits a different pokemon, you get to reposition the legendary dog to another legal position on the board and clear any hits off of them. This would represent the fact that the dogs often would run away in Gen 2 and you would have to track them down on a different route.
Jaypeg The Jackalope 4 Oct @ 12:52pm 
LFFusion. You need to own Tabletop Simulator first. Then you need to "Subscribe to this" afterwards when you run Table Top Simulator. go through the tutorial then do multiplayer. Make a room name it password etc. Then goto Workshop and it should be there to open. Let me know if that helps enough. Super simplified insutrctions so i get it if you're still confused
Lfusion 4 Oct @ 10:20am 
Hey, I am new to Steam. Can someone tell me how I can play this? Thanks!
Xearth 4 Oct @ 5:33am 
I just watched the video, this seems fun, i do have an idea


What if to complete the starter trio there would be a diagonal 2 squirtle

artwork could be like chilling in the water with the arms behind his head and a relaxed smiling face.

Another idea for a diagonal 2 starter could be a pokèmon "climbing" to the top space and showing us its back.
Dragoninja26 4 Oct @ 4:59am 
Came from the video. Was pleasantly surprised to see that I didn't even need to search for it, it was on front page as recently popular. I look forward to seeing how this may get updated with all kinds of fun ideas, already seeing some popping up from the community in the first couple days is awesome! Will be trying out both pokeballs being a trap and giving the placer an item (which like Zane I too thought was the point at first) as well as the intended version of the shooter getting the item. I think both make sense and can be fun, and will need to experiment to see which feels better
Raziel_Sai 3 Oct @ 6:39am 
I put this recommendation in the comments of the vid. BUT I think either random pokemon encounters (tall grass) or random trainer battles to function like traps, like Zane was thinking for the pokeballs would be very fun. Can't wait to try this out with the wife! Thanks Peebr!
DudeGal 3 Oct @ 2:01am 
please update this to include the rules.
I have a very bad memory and I would like to avoid skipping around in a youtube video in order to find the part where you said if a player gets to go again after getting a hit or not.

(also very cute art, great job!:heart:)
Syl 2 Oct @ 2:23pm 
Maybe splitting the amount of pokeballs in half and putting a deck for TMs? The TMs could be alternate ways to shoot and probably shouldn't be able to be used in conjuncture with or in the same turn as an item.
Dusty 2 Oct @ 1:42pm 
this might be a bit to much, but you could add in Unown as a bunch of letters with the rule that they have to be 2 to 5 space long and touching, alternative just add a 4 long Unown that spells out "SHIP"
Alpha_Wolf 2 Oct @ 12:13pm 
This is really cute
Peebr  [author] 2 Oct @ 7:06am 
if you have any fun ideas for cards, mon' or anything really drop your suggestions below! I may revamp this for gen 2 in the future!