The Scroll Of Taiwu

The Scroll Of Taiwu

魅力解析(测试分支)
10 Comments
傻仔 2 Oct @ 10:17pm 
剛試了沒出現問題, 辛苦了
燃烧的热情  [author] 2 Oct @ 7:52pm 
@傻仔 已上传更新 可以再试试看
燃烧的热情  [author] 2 Oct @ 6:53pm 
@傻仔 好的 感谢提供 我研究下
傻仔 2 Oct @ 11:06am 
應該就這段, 把MOD關了就沒了. 這是在宴堂快速撤免後出現的
傻仔 2 Oct @ 11:05am 
at DMD<GameData.GameDataBridge.GameDataBridge::ProcessMethodCall>(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 259
at GameData.GameDataBridge.GameDataBridge.RunMainLoop() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 136
at GameData.Program.Main(String[] args) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Program.cs:line 79
傻仔 2 Oct @ 11:05am 
0.0.79.47-test 2025-10-03 01:58:44.7982|ERROR|Main|GameData.Program|System.NullReferenceException: Object reference not set to an instance of an object.
at TaiwuCharmAnalysis.TaiwuCharmAnalysisBackend.GetCharacterDisplayDataPrePatch(CharacterDomain __instance, List`1 charIdList)
at DMD<GameData.Domains.Character.CharacterDomain::GetCharacterDisplayDataList>(CharacterDomain this, List`1 charIdList)
at GameData.Domains.Character.CharacterDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Character\CharacterDomain_Interface.cs:line 1530
傻仔 2 Oct @ 11:04am 
UI_BuildingArea.InitBuildingArea called True
ShowUI: UI_BuildingManage
ShowUI: UI_BuildingManage
Aron_Shortcut-建筑数据准备完成,数量:9
Aron_Shortcut-建筑数据准备好了!
Incoming message: ErrorMessages
Incoming message: Disconnect
ReadInterProcessMessages thread is about to exit.
傻仔 30 Sep @ 6:46pm 
又沒跳了...我也忘了留記錄...下次跳時再發....不好意思打擾了
燃烧的热情  [author] 30 Sep @ 5:41pm 
@傻仔 红字报文能发一下 这几天没在家里 回去我看看
傻仔 30 Sep @ 6:47am 
打開村裡的豪宅?宴堂?會跳出紅字