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Rapporter et oversættelsesproblem
I would not be surprised to see multiple characters make it up the lower level #s of traits, if I need to balance it out more. I have a few ideas, but please confirm it's leading to a problem!
TY for your feedback. I set it so the AI would be able to go up the early levels, but each level is not equal #s of battles.
I personally play my Wargod mod, and that's set to 220 battles max, this is set to 600 to account for longer lasting characters.
If you have experience with multiple characters actually getting to be immortal, please let me know. I'd be surprised that happens tbh. I haven't seen it once in my playtesting.
it's really fun, but also really easy to cheese. At one point a crusade was called by the pope, and I had the genius idea of spawn camping the crusaders. So I took about 2k men at arms, waited outside rome, and when the crusade started killed every army that showed up. I think that alone took me up 2 levels of the trait.
another time I had a norse asatru character take over a christian kingdom, and then when every vassal rebelled I smashed apart their armies over and over. I just went after every single 100 man army the rebels had. That took me up another 3 levels of the trait.
As for things you don't want to do, make sure to turn conquerors off or at least set them low. This is because conquerors, as a result of getting into constant battles, will become immortal very quickly, and eventually the whole map is covered in nothing but conquerors.
I discovered very quickly that AI characters simply will not get into duels enough to help them level up. Seems that on an average of 100 years playing - a player will get into many multiples worth of duels with how the dueling system is set up.
I'm contemplating just doing separate traits for player/ai, but that brings it's own problems. I'm still digging into this.
Can I ask if the trigger is being a commander or knight in a battle? I'm curious to find out how my knights are gaining traits, and whether I should make certain ones commanders if I want to help them stick around a little longer.
Rank 1
A) Ten Battles, 1 Duel
B) Ten Battles, 2 Duels
C) Ten Battles, 3 Duels
D) Ten Battles, 5 Duels
E) Ten Battles, Ten Duels
What? At that point those mods are basically just cheat mods and I hate cheat mods.
I try to keep to the general vanilla experience because this game can NOT HANDLE OP trait mods everywhere. As it is, I worry about some of the trait bonuses for some of my mods.
It is possible duels or war centric activities could be used. I'd have to dig into it. Honestly I wanted to make a mod that was dependent on wars over battles, but the in-game triggers are fairly limiting and require work arounds which I'm still figuring out both in my head and in game.
Here's my translation: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3090564070
I have some more work to come (more localizations + graphics).