Project Zomboid

Project Zomboid

Radio Tower Basements
8 則留言
Falcon 10 月 1 日 下午 2:22 
620 mods?! Yo that's wild, I'm over here fighting to keep my list under 50 hahaha. Anyway, definitely using this on my next run. I've always wanted to base up here but never felt the long "driveway" was worthwhile. This 101% makes up for it! Thank you for the mod!
lonely lurker 9 月 30 日 上午 3:41 
are the solar panels functional?
nullvariable  [作者] 9 月 28 日 下午 3:24 
@Red yeah, after a bit the one in Muldraugh was really annoying me, but sadly a sledge and stairs is the only way
Red 9 月 28 日 上午 2:48 
damn i wish there was a way to break that stupid big ah radio thingy
miikrr 9 月 27 日 上午 8:22 
Yeah no map mods are in any way supposed to be enabled with live saves. All map mods, by developers intention at least, are for new maps.
Alb3rt_Hmm 9 月 27 日 上午 3:22 
yeah, idk if it works even with that, because i wasnt even near these areas before adding mod, and as matter of the fact ive started my run about 12 hours before this mod was added to workshop. But idk, i play on local version of b42.11 with 620 mods, so maybe it was due some incompability on my side
nullvariable  [作者] 9 月 27 日 上午 2:36 
@Alb3rt_Hmm you can reset parts of the map which would allow it mid save but generally not recommended
Alb3rt_Hmm 9 月 27 日 上午 2:26 
i tried adding it mid save, it cant be added this way. Only on new saves. But anyway, great mod