Call of Duty: Black Ops III

Call of Duty: Black Ops III

GRAVITY FALLS ZOMBIES | Pre-Pre-Alpha v0.8 (Old Version)
53 Comments
🩸Phantom🩸 3 hours ago 
hey just wanted to let you know, you made some of the zones incorrectly, causing players to die when they access certain areas for example buying the back room from outside without buying the other entrances from the inside, decent map overall
Clea 30 Oct @ 5:41pm 
honestly it was so bad i had to exit bo3 come to steam and find this just to say how bad it was
darius† 27 Oct @ 3:01am 
Any idea when this will be fully complete?
D4nKY 21 Oct @ 6:39pm 
wowwwww
SrHache 16 Oct @ 7:31am 
Tiene buena pinta! Quiero ver mas :) https://www.twitch.tv/videos/2593317762
Deekingzzz 14 Oct @ 12:15am 
First time leaving a comment and I have to say that this map looks phenomenal and I am very excited to see the final product whenever it is finished I will most def have to play.
M644 11 Oct @ 10:02pm 
It looks nice so far but I keep dying randomly and the lighting does need some fixing
Motorbreath 10 Oct @ 4:28pm 
Small few suggestions as well since I'm very interested in this project, and wish I was able to help in someway(unfortunately I have no skill with radiant, only hammer editor)

1. I would use MWR/MW2R/MW3 weapons since they fit the time period of the map best
2. Whenever you do an easter egg, put some ciphers around the map in the style of the show that give hints towards the steps.
3. If you can find a way to get 5 playable characters in there(I know there is some way to do it), obviously put both Stans, as well as I would say Pacifica and Gideon.
I_Am_Caleb  [author] 8 Oct @ 9:14pm 
@Half Speed the map is made from scratch and based off dozens of reference images taken from the show. As for my wording of "recreating", I'm more or less trying to bring the entire town from the show, including as much of it as I can, into one huge map! Hope this answered your question! :)
cheeseydoo 8 Oct @ 4:20pm 
@Half Speed nope! it's a custom map on the gmod workshop!
Half Speed 8 Oct @ 9:54am 
I just wanna know since you said (recreating) what map is it based on? is it a waw / bo1 custom I never played?
PreciseGaming 6 Oct @ 3:35pm 
Great map, Can you make the portal from the show work downstairs that be sick
I_Am_Caleb  [author] 4 Oct @ 3:51pm 
Thanks for all the feedback, I should have an update out in the next few days, just had some issues with scripting that roadblocked me lol
Makea 3 Oct @ 4:57pm 
The lighting needs to be top priority
The rain is way to heavy
Don't know why but the house feels too big

I've never done this but I'll gladly keep this map and try to give some feedback every update, love the show and I'm rewatching it with my sister right now so this map is more than welcome
SlavicSenpai 3 Oct @ 4:50pm 
looking forward to the full release
SauceTheMando 3 Oct @ 4:49pm 
I’m excited to try this one!
ALANSARI 3 Oct @ 3:05pm 
doesnt work for me just takes me to a black screen
lol 3 Oct @ 2:45pm 
based off what i've seen of the screenshots alone, you are making great progress! i'm really looking forward to seeing how this turns out
Papi Pano 3 Oct @ 1:35pm 
You need to handle lighting like ASAP. I'm trying to play it but hoooly is the house dark af.. I tried using the "gondola" for Stans secret bunker and fell to my death.. I think this map could be really fun so lock in bro
Motorbreath 3 Oct @ 12:20pm 
The Stan-Wrong song better be an easter egg somewhere.
Tomhy 3 Oct @ 11:12am 
People taking their time to call an pre-pre-alpha bad, are braindead (or 9y/o)
GMCSIERRA 3 Oct @ 6:25am 
terrible, still has bo3 guns on it. maybe do your own guns and be different
Mocked 2 Oct @ 3:08pm 
fire
Detective Pyro 2 Oct @ 10:41am 
okay, if you make the easter egg the singing bit from the original show, you may have an actual banger on your hands here
dobby 2 Oct @ 1:30am 
gravity balls
Penguinthi3f99 1 Oct @ 10:51pm 
This is probably the best thing ive seen on workshop
Smeug 1 Oct @ 9:57pm 
i cannot wait.
azazazert0 1 Oct @ 9:29pm 
this has the opportunity to be a legend among bo3 maps, Work hard and rest easy man.
wallgun 1 Oct @ 7:44pm 
excited for this map! love the show
Mr.Tubs 1 Oct @ 6:42pm 
I usually never leave a comment but I just wanted to say I have high hopes for this map love the show and love how you added the secret basement elevator. I was hoping the portal will be in the basement and part of some easter egg for a boss fight with Bill. Honestly great map hoping for the final product.
theCupaJoe 1 Oct @ 5:52pm 
I don't know what is up but I can only see the boundary box outside the map through the holes and it is black and white.
INCREIBLE MAN
Ed 1 Oct @ 2:31pm 
I usually don't comment on these types of posts, but honestly, this looks impressive. It's been a long time since i've watched Gravity Falls, but this looks very close to the source material. Looking very promising and can't wait to see and play the final version of it
I_Am_Caleb  [author] 1 Oct @ 11:34am 
Let's all agree to not talk about v0.4..... Anyways, enjoy the new and improved, yet still very far from finished product!
I_Am_Caleb  [author] 1 Oct @ 11:20am 
DON'T UPDATE, IDK WHAT HAPPENED LOL
garland 1 Oct @ 10:35am 
can anyone lmk when the lighting is fixed id love to try the map out
zen 1 Oct @ 7:24am 
Just tried it, couldn't see anything everything was black
cheeseydoo 30 Sep @ 3:46pm 
hell yeah! i remember making an NZ:R config of this map for gmod, but i abandoned it along with my other configs. nice to see this as an actual map for BO3!
Amphy 30 Sep @ 9:02am 
someone tag me when this map is fully done. Can't wait!!!
rconnerYT 30 Sep @ 5:38am 
the lighting is glitched
Goober 29 Sep @ 6:45pm 
Lighting is glitched
monkey with cape and crown 28 Sep @ 5:41pm 
epic:steammocking:
@b00tz_YT 28 Sep @ 12:05pm 
Map Review & Recommendations

After a thorough walk-through, I recommend the following adjustments:

Add death walls/barriers around the map perimeter, especially behind the house.
Improve slow lighting transitions in the main and back rooms.
Add collision to rocks that can currently be phased through.
Place barriers on the left side and rear of the house.
Fix underground walls with proper collision and reduce adjacent room brightness.
Remove or hide access to the apparent testing zone.
Add barriers around trees as needed.
Ensure a continuous outer boundary to prevent players from leaving the playable area.

The map has strong potential, addressing these collision, lighting, and boundary issues will make it feel polished and ready for release. Cheers!
MJPW 28 Sep @ 8:38am 
Nice!
76561199141072005 28 Sep @ 8:18am 
super fun
Tempest 27 Sep @ 10:34pm 
Gravity Balls
KrYpT_KaRnage 26 Sep @ 5:41pm 
looks nice af. keep it up bro
IFightForMyFriends 26 Sep @ 3:02pm 
used no clip and god mode to check the map out, looks awesome. please add phd flopper to the final version:LeonRE4:
FreakyTwiinky 26 Sep @ 2:37pm 
Ohh been waiting for a Gravity Falls map for awhile!

The maps looking good cant wait to see what you guys can do with it! :mbpraise:
DopamineDetox 26 Sep @ 1:14pm 
There's also a death barrier beyond the road