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When manually operating the artillery in third-person overhead aiming mode, the reticle shows a range value. Without the range-extension mod, the artillery range is about 200 units. With the extension mod installed, it becomes about 1000 units. This is the distance I was referring to.
If my explanation is still unclear, please let me know and I’ll try to describe it in more detail.
Also, regarding the artillery inside the fortress: I realized that the issue is actually related to faction limitations, so that part was my oversight. My apologies for the confusion.
Thank you very much.
i dont know what you are referring to regarding the artillery thing as i made sure each faction has atleast 1 dedicated artillery gun up on the hill
I have a range-extension mod installed, so attackers are immediately focused and destroyed as soon as they spawn. Although they have spawn protection during which I cannot do anything, after the protection ends destroyed armored units become stuck at the spawn point.
Secondly, there are no artillery pieces inside the fortress and it is not possible to construct any there.
Thank you.
BTW, is it possible to add the minimap into the screenshots?