Victoria 3

Victoria 3

Socialist Union Laws
20 kommentarer
Skill Less 4. okt. kl. 1:41 
read what C4-973 commented, so i just hope a new save will have the laws properly.. i think it whould be a good idea to include into mod description that a new savegame is required?
Skill Less 4. okt. kl. 1:33 
sadly, i got the same issue as Lucy, laws not showing up. already resubbed and redownloaded the mod.

none of my other mods is doing stuff with laws (although from what i understand it shouldn't matter anyways), i even tried without any other mods enabled..

didnt try a fresh save since we need council republic to actually see the laws.
Nimux 3. okt. kl. 3:13 
Nice touch. Have you tought about doing something similar for other laws ? I was thinking Local Police Force could also have a variant after Council Republic, some kind of autonomous militia.
Dodocan 1. okt. kl. 12:14 
awesome idea!
Lucy1701 1. okt. kl. 2:15 
@C4-973 Ah....
thanks for the info though!
C4-973 30. sep. kl. 19:46 
@Lucy1701 in general all law mods will require a fresh save, it shouldnt be like that but PDX fucked something up in 1.6 and it has never been fixed to this day in typical PDX fashion
CaelReader  [ophavsmand] 30. sep. kl. 15:03 
@Lucy1701 make a new save and see
Lucy1701 30. sep. kl. 14:31 
question, is it possible that the mod only works with fresh saves?
Lucy1701 30. sep. kl. 14:03 
(I could be wrong ofc, paradox does love their spaghetti code)
Lucy1701 30. sep. kl. 13:58 
btw for the events, I think you are using "country_has_voting_franchise" wrong?
I noticed the event kept showing me the vanguadist option, so I checked and I think you need to remove the "= yes" and "= no"

For the positive check, just keep it is "country_has_voting_franchise"
and for the negation do "NOT = { country_has_voting_franchise }"

(Still haven't gotten the laws to show up for me, but at least the event now shows me the right options ^^" )
Lucy1701 30. sep. kl. 13:28 
I tried that already but I can try it again. the weird thing is that the even triggers just fine, even by itself since I fullfill the conditions, but the laws are also missing from the tool tip.

If I figure out what it is, I'll let you know in case others run into a similar issue
CaelReader  [ophavsmand] 30. sep. kl. 13:25 
@Lucy1701 No idea then. The laws are defined in their own file (so shouldn't be conflicting with other mods) and show up on my end when I test them. Try unsubbing and resubbing to the mod to ensure you have all the files correctly.
Lucy1701 30. sep. kl. 13:22 
@CaelReader I am a Council Republic with Cooperative Ownership and with Right to Associate
CaelReader  [ophavsmand] 30. sep. kl. 13:20 
@Lucy1701 they only appear for Council Republics
Lucy1701 30. sep. kl. 13:20 
I seem to be having issues with the mod taking effect. I can trigger the even via console, but the laws do not show up in my law tab, be that to select manually or via event.

Any tips or ideas what could be the cause?
Tap.Water 29. sep. kl. 20:59 
Seems silly these sorts of laws weren't in the base game! Great mod
Mycelia 28. sep. kl. 23:34 
good mod :steamthumbsup:
牛奶大魔王 28. sep. kl. 7:46 
Greetings! A good mod! I want more Chinese player used it so i have translated it inside V3 Chinese submod mod
Would u make a line in description?

Here is my Chinese localization. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2880069248
GuilhermeAlcântara 27. sep. kl. 11:25 
nice mod, i hate how the game try the maximum to nerf a socialist development
MasterOfGrey 25. sep. kl. 16:40 
Niice