Kenshi
Random small settlements (ENG)
17 Comments
fredetted 4 hours ago 
@Azamat97El, I would need to split it off as a standalone mod. Right now I just added it into my House Mod (which has a slew of changes to global settings, weapons, the characters, and vendor lists to match my preferences).
Azamat97El  [author] 7 hours ago 
fredetted I'm happy to serve as an inspiration for creating new and exciting mods! I think you should share it in the workshop
fredetted 8 hours ago 
@Azamat97El, thanks for this. This mod helped me make a series of spawns (in my House Mod) for the Shek to start patrolling/colonizing Vain in the scenario that the Western Queen is killed but Esta is still alive.
Azamat97El  [author] 11 hours ago 
If that's what he meant, then you need to import the save.
stolenwarcry 12 hours ago 
He probably means if he can add this mod to a saved game he has been playing for long time.
Laughing Forest 13 hours ago 
Just say VANDELAY INDUSTRIES
Azamat97El  [author] 13 hours ago 
Art Vandelay I didn't quite understand what you meant by "long run".
Art Vandelay 23 hours ago 
can i add this to a long run
Compadre_Anastacio 27 Sep @ 8:09am 
Oh so this uses the nest system? Great creative use, i bet there are more neat ideas about to come for this - great job!
Laughing Forest 27 Sep @ 5:40am 
This is neat
amode66 27 Sep @ 1:20am 
exactly what i wanted tysm
Azamat97El  [author] 24 Sep @ 1:34pm 
stolenwarcry Have a good game!
Azamat97El  [author] 24 Sep @ 1:33pm 
Just a scratch(sex coaching) O vi is anglyi! Можешь русскую версию использовать)
noice concept, installed, gonna try it soon
stolenwarcry 24 Sep @ 12:47pm 
Another great addition, can't wait to come across them. Thanks Azamat!
Azamat97El  [author] 24 Sep @ 10:43am 
crunk aint dead Thanks! It's a pity that the editor's restrictions do not allow filling the building with the interior and residents.
crunk aint dead 24 Sep @ 10:28am 
Cool idea i never thought of using nest spawners to spawn whole buildings