Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Auto Ranged Suppressant Extinguisher
14 Comments
rafalsitar 30 Sep @ 5:22am 
you misread my tone. I ain't disappointed. In fact I'm already subscribed because the mod itself is in fact a neat addition. Just the fact it's called "Fire Control Bunker". Neither am I confused about what it does. Just that in the navy, and space is inspired by navy quite a bit, "Fire control" in naval applications usually means in fact a system designed to detect, track, and engage targets, whether they are in the air, on land, or on the sea. [en.wikipedia.org] I'm sorry if it sounded belligerent, I was trying to not make it sound so but it seems like I failed. Also, I made that comment before subscribing and oversaw that it wasn't called "fire control bunker" but instead "Control Room Bunker." That was an oversight on my side and I apologize. Honest mistake. We do not need to get all fired up because of it.
RustyDios  [author] 28 Sep @ 9:11pm 
Nah.

If you looked at the mods actual name, or read any of the description there would be no confusion over what this mod does. Plus the mod does *exactly* what it says fire control, as in the big orange flame stuff [fire] being suppressed/put out [control].

Of course if all you did was look at the 1 preview image, and got disapointed, then I can't help that....
rafalsitar 28 Sep @ 12:04pm 
Mate, fire control usually in the navy (and spaceships are inspired a fair bit by navy) means a bunch of sensors and computers to make accuracy of weapons better. My suggestion would be to either rename the thing or maybe use your supreme coding skills to make a fire control system mod that increases fire rate, accuracy and range how about that man
RustyDios  [author] 26 Sep @ 7:19pm 
A smaller ship should not need one of these, a dedicated crew room for a fire-team and ample extinguishers should suffice.

The size is part of the balance.
Blank 26 Sep @ 7:12pm 
possible for a smaller version? 3x3 is quite difficult to fit on smaller ships
RustyDios  [author] 26 Sep @ 11:29am 
No. That is why is called "Activated" Ranged Suppressant Extinguisher.
It can however be set to continuous fire, where it will cycle it's charge-up-deliver always. Or force-fired where it will spread once and then sit idle again.
xxkilersxx 26 Sep @ 9:52am 
the actitivation shold be atomatic? for some reason mine one just does nothing wen my ship is in fire
VHSSerenity 25 Sep @ 2:22pm 
yes
just
yes
perfect
my life is complete now
Aurora London 24 Sep @ 7:38am 
damn give me 10 more mods like this, author good job
dx155 24 Sep @ 12:28am 
The error always occurred during a specific mission and only after I had switched on the overclock. I will now try it without the overclock mod with a different mission.
Apocrypha 23 Sep @ 2:10pm 
This is an awesome mod bro, i never knew how much i wanted something like this until it was delivered with a bow. Keep up the good work big man
RustyDios  [author] 23 Sep @ 8:28am 
Aw man that sucks.. I've been playing with it before release for like 4 or 5 hours and didn't get any issues. I have no idea what could cause a pathfinding error for it.
dx155 23 Sep @ 8:06am 
the mod is great but look again I suddenly had a pathfinding error
dx155 22 Sep @ 11:57pm 
steamhappy::steamhappy: