RimWorld

RimWorld

Recipes of the Rim
25 Comments
ChrisB  [author] 20 Oct @ 9:03am 
@联结零壹 I have added this, but please see change notes for my thought process behind the design for it. I am very unlikely to budge on how gated the subpersona core is.

Anticipating pushback on this, if you're dissatisfied with any of the design, please use RIMMSQoL . Open the mod settings, find research/recipe, find the recipe/research added by this mod and do whatever you want to them.
联结零壹 19 Oct @ 3:29am 
Can the recipe for Techprof subpersona core be added?
Efrainx117xKill 13 Oct @ 10:57pm 
Thank you :steamhappy:
ChrisB  [author] 13 Oct @ 11:48am 
@Efrainx117xKill just for you, i made it compatible for 1.5.
Efrainx117xKill 12 Oct @ 10:29pm 
This may be a silly question but is this compatible with 1.5?
ChrisB  [author] 6 Oct @ 10:29am 
@BigGovernment please send a log, it's definitely yielding 25x advanced components on testing
BigGovernment 5 Oct @ 4:07pm 
Confirmed. Only the advanced component x25 is yielding x1.
ChrisB  [author] 5 Oct @ 6:09am 
Please check the recipe information and make sure it’s coming from this mod

https://imgur.com/a/Xwfh8ya
BigGovernment 5 Oct @ 3:23am 
@chrisb can you verify that the bulk order for advanced/simple components is working for the x25 batch. The others work fine. The x25 only produces 1 for me. Possible mod conflict as always, but mine is pretty lean.
ChrisB  [author] 4 Oct @ 4:05pm 
@Amadeus same logic for your earlier comment for Rimfeller. I just don't see the scope aligning
ChrisB  [author] 4 Oct @ 11:56am 
@BigGovernment hmm I don't like the idea of patching in recipes where mod authors have deliberately taken the decision not to add one. I don't know much about that mod, I suppose I could add a loadfolder, but would rather hear from the mod author that they're happy for this to take place
BigGovernment 2 Oct @ 9:44am 
Any chance for a compatibility patch for empire crafting with the Mono, Plasma, and Tox packs?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2997812588
ChrisB  [author] 29 Sep @ 12:56pm 
entirely fair
FotisP68n 29 Sep @ 11:24am 
I would like this but I don't want more bloat in my research
ChrisB  [author] 26 Sep @ 11:28am 
@WHATCHAMACALLIT yes, detailed in the description above under reference ¹

@Boatmurdered thank you for the kind words!
Boatmurdered 26 Sep @ 8:05am 
I just wanted to say that generally I don't like these kind of mods because I feel like these materials are meant to be extremely rare on the rim and hard to get.

And I find great pleasure in seeing that you have done your best to make these things actually cost quite a bit of resources. So for the first time I will be downloading a mod like this. Keep up the good work.
WHATCHAMACALLIT 26 Sep @ 5:22am 
is there a patch to not include eltex gear if playing with VE Psycasts?
Amadeus 23 Sep @ 3:56pm 
thanks in advance
ChrisB  [author] 23 Sep @ 8:40am 
It’s probably out of scope but I will have a look and consider it!
Amadeus 23 Sep @ 5:36am 
can you make craft for synthylene components from rimfeller?
Amadeus 23 Sep @ 5:13am 
ok, thank you
ChrisB  [author] 23 Sep @ 2:49am 
@Amadeus
<products>
<ComponentIndustrial>5</ComponentIndustrial>
</products>
the XML was showing the above for all industrial components so I've pushed an update to correct it (and thank you for this), but you said you're only getting 1 component - can you double check this?

https://imgur.com/a/Xwfh8ya
Amadeus 22 Sep @ 6:27pm 
I don’t know why but when I create many components I only get 1
ChrisB  [author] 21 Sep @ 5:30am 
Hope you enjoy!
Victorious 72nd 20 Sep @ 2:07pm 
Instant install. Thanks for saving me from adding all these by myself