Stellaris

Stellaris

WP's Library
16 Comments
WP 🥔  [author] 25 Sep @ 3:41am 
@Tanake
That's so cool to hear, thank you!
Tanake 25 Sep @ 1:23am 
The 3.14 mods were a must have in my playthroughs, soooooo glad their coming back <3
WP 🥔  [author] 22 Sep @ 9:47pm 
@Adrian
If their upcoming performance betas do well, and if the fleet changes upcoming after that also work out (also for performance), I'll happily agree!
AdriannairdA 22 Sep @ 7:58pm 
Thank you, man

Honestly, despite the issues, 4.x is my favourite iteration of the game. Just imagine what it would be like when its (relatively) bug free
WP 🥔  [author] 21 Sep @ 2:14pm 
@Deon
Hah my comiserations!
DeonGameHunter 21 Sep @ 11:36am 
Too late, after I updated your mod I started an empire, terrible start and died, 10/10 would die gain lol
WP 🥔  [author] 21 Sep @ 10:14am 
@Deon
Thanks! I'd wait just a tiiiny bit longer for 4.1 myself, but your choice!
DeonGameHunter 21 Sep @ 2:04am 
I was waiting for your mods to 4.0 to come back to the game, no excuses now, thanks for your work.
WP 🥔  [author] 20 Sep @ 8:48pm 
Army Attachments Revived updated and added! That makes four.

AAR doesn't have many interactions with the library - yet. When PV2 army screen work starts that will change.
WP 🥔  [author] 20 Sep @ 7:26pm 
Mysterious Worlds updated to v4.0.x and now requires the library also. That makes three!

Side note: Running all three of those mods together now is dreamy and clean on the backend.
WP 🥔  [author] 20 Sep @ 2:39pm 
@Spider
Hi!
Spider 20 Sep @ 1:34pm 
Hell yeah, he's back!
WP 🥔  [author] 20 Sep @ 9:17am 
DWE Updated to v4.0.x and now requires the library! That makes two.
WP 🥔  [author] 19 Sep @ 8:34pm 
@Red Skull
You're too kind!
Red Skull 19 Sep @ 3:47pm 
The GOAT is back :steamhappy:
WP 🥔  [author] 19 Sep @ 12:11pm 
Hello all. Currently "Planetary Features Expanded" is the first and only mod I have updated to 4.x and that uses this library. I'll make a new comment when I add the next (very soon.)