Stationeers

Stationeers

Beef's Longer Orbital Periods
10 Comments
HellWatcher 3 Oct @ 12:27am 
@IAmTheRealBeef Thanks for the answer. I was checking just in case.
IAmTheRealBeef  [author] 2 Oct @ 7:42pm 
It does not adjust the light and dark requirements - so you are absolutely correct that it could make window greenhouses not viable if you set longer orbital periods.

I am somewhat cautious to expand this mod into this can of worms as these systems are very complex - and it would be weird for instance if you set say 4hr orbital period that plants grow completely from seed to done with only darkness or only light. You can check out the source for the Plants and Nutrition mod or just the tables that Thunder has shown on the workshop page and you will understand why!
HellWatcher 2 Oct @ 11:40am 
I second the question regarding plants.
Does this adjust plant light and dark requirements? If not then this will make window green houses a lot harder to make.
IAmTheRealBeef  [author] 29 Sep @ 8:35am 
@Geneticus You can adjust the settings in the main menu - go to Workshop / click on the mod / Stationeer's Launchpad adds a config menu on the right

I do think there's value in a per-save or per-world config, but this is down the road
Geneticus 28 Sep @ 11:45pm 
I wish mods like this had a UI based config panel in game that issued the commands for you. Either on another key or an admin command block in game that they can be bound to. I usually skip useful mods like this because they require me to remember that I have and remember new console commands.
Three 24 Sep @ 11:18pm 
I couldn’t get it to work on the server. I placed the DLL in the /BepInEx/plugins/ folder, but it didn’t load and the configuration file didn’t appear either
ohhhLuna 24 Sep @ 5:02pm 
How does this affect plants light exposure?
Tallinu 22 Sep @ 1:59am 
Liked, Faved, and Subbed!!!
DrakoZ 19 Sep @ 8:49am 
Yeeee
WIKUS 18 Sep @ 11:49pm 
Good stuff... needed this a lot