Imperator: Rome

Imperator: Rome

Imperator warhammer updated 6/10
15 Comments
The Champ 27 Sep @ 8:15pm 
what is with the costs of everything being like 100x more than vanilla? 1000 to fabricate claims, 25 innovations needed to progress with tech, 800 influence for just choosing one idea.... WTF????
Sotgor 26 Sep @ 2:46pm 
why the bloat with buildings, make it simpler
ooo_why 25 Sep @ 3:04pm 
unexpectedly crazy :steamthumbsup:
Sir_RedDog_of_Smeg™ 23 Sep @ 8:50pm 
Was expecting it to be around the time when humanity was tribal with Sigmar and the dwarfs and elves were at their peak
kiorobbo  [author] 22 Sep @ 6:17pm 
2 update
new very hard mode more fun playing bigger nations
citys removed for balance
ai given more food
ai gives more trade routs
a few buildings reworked
trade gives more gold
kiorobbo  [author] 22 Sep @ 4:25pm 
you welcome son
Biggus Diggus 22 Sep @ 4:24pm 
What a present. Thank you daddy <3
kiorobbo  [author] 22 Sep @ 2:29am 
thanks for your support
Croatoan 21 Sep @ 7:05pm 
If award is something that helps you, I have given you "take my points" steam reward. I hope you will continue to work on this mode until completion. Big Warhammer fan here :)

Good luck!
kiorobbo  [author] 21 Sep @ 12:36pm 
as we speak orcs are next they will get there own buildings portraits and mechanics would love 3d gfx but i dont know how
Lydiot [ルーカス] 21 Sep @ 12:20pm 
Looks very promising! Do you already know how the heck you're going to add all the flavour? How many years do you plan on working this out? :)
kiorobbo  [author] 20 Sep @ 8:10am 
thanks
Aso 20 Sep @ 8:04am 
Great work keep it up
kiorobbo  [author] 20 Sep @ 12:11am 
whats wrong with it
Bogueout 19 Sep @ 4:14pm 
The mod looks well built, but what's with the AI thumbnail?