Garry's Mod

Garry's Mod

gm_suburb_construct_v1
156 Comments
gmodlover911 21 hours ago 
i really like this map but can you add some ambience tot his and the night
Frisk 6 Oct @ 1:17pm 
Ohhhh okay, thanks anyways! :gearthumbsup:
Rebelpl  [author] 6 Oct @ 4:13am 
https://gtm.steamproxy.vip/id/SligWolf/myworkshopfiles?appid=4000&p=4 Here are the trains. Ai nodes are used by npcs that are too far to attack you or other hostiles etc. For example if you spawn a metrocop with a Stunstick and fly away to the other side of the city he will use paths to get to you. I dont think you can force unprovoked npcs just to walk without mods.
Frisk 5 Oct @ 9:59pm 
I LOVE this map! It reminds me a lot of an older map called Mobenix. I love the idea behind this map and it just looks great too!

I have to ask though, what trains did you use in those screenshots? Also how do you make NPCs just walk around? I'm only just getting back into Gmod after not playing in forever so I really have no clue.
PlayerChef 4 Oct @ 1:04am 
this is like playing construct, flatgrass a city and a field all together while being connected with a road
Rebelpl  [author] 3 Oct @ 5:27am 
:steamthumbsup:
RoxRox 3 Oct @ 2:08am 
would it be chill if i were to slightly edit this map for a gamemode? ill credit ofcc
Rebelpl  [author] 30 Sep @ 5:21pm 
:steamthumbsup:
matthewwwww 30 Sep @ 5:20pm 
probably is, my bad
Rebelpl  [author] 30 Sep @ 5:15pm 
I see that you have some sort of texture replacement pack, maybe thats the cause?
matthewwwww 30 Sep @ 5:04pm 
i'll try and post a screenshot but there is a missing texture on the trainstation and on a metal building further down the tracks
Rebelpl  [author] 30 Sep @ 5:01pm 
Can you be more precise?
matthewwwww 30 Sep @ 4:41pm 
missing textures for some reason
jewinator271K 28 Sep @ 3:48am 
very good map 10/10
Rebelpl  [author] 26 Sep @ 5:24pm 
It does for me constantly, it was the first issue i noticed before i even made curves. https://youtu.be/fAREV1rzyXA?t=347 watch this.
lvk312 26 Sep @ 5:19pm 
Did it phase through the track more than once? It never done that to me
Rebelpl  [author] 26 Sep @ 5:08pm 
Trains literally phase through train tracks on chromium, without any turns, just straight tracks. I cannot fix this. And train tracks on maps are not made out of props. (And turning them into static props doesnt fix it, i tried) If you cant play without chromium you need to wait for facepunch to fix this. Or get a friend that will host a server on normal gmod branch for you.
lvk312 26 Sep @ 4:59pm 
oh & if u can replace the railtype, Sprops track is probably the best for the tight curve in the city area & generally the whole map
lvk312 26 Sep @ 4:50pm 
try replace it with another rail type if u can
lvk312 26 Sep @ 4:47pm 
i think thats caused because the rails on the curves are too rough, they dont smoothly turn like in other tracks like PHX rail, if u get track assembly & compare the two curves in gmod you'll see what i mean, its legit the track itself interacting with the physics badly because its structured horribly
Rebelpl  [author] 26 Sep @ 3:55pm 
https://github.com/Facepunch/garrysmod-issues/issues/5968 Physics on chromium is not something i can fix in hammer...
lvk312 26 Sep @ 3:48pm 
fix the track bro like make it work with the x64 branch, i literally cant run gmod maps without it :p2aperture:
Vrak-Řevský 26 Sep @ 2:39pm 
the sligwolf trains also bug on the tracks.
Jnohara 24 Sep @ 5:19pm 
CBH's train system (including earlier rolling stock and locomotives, all unable to traverse a full circuit), and including other creator's edits of CBH's train system, mag's pack train addon and including many other Trakpak 2 / RSG train addons / mods
Rebelpl  [author] 24 Sep @ 5:02pm 
I made them for Sligwolf trains and they work on them. Can you write which train addons do you use? Because "some train addons" is too vague.
Jnohara 24 Sep @ 4:56pm 
The railway track, the twin track rail-line that circles the map, regardless of using chromium or not, on some train addons they simple derail upon contact with the rail at the curves
Rebelpl  [author] 24 Sep @ 4:46pm 
Track?
Jnohara 24 Sep @ 4:14pm 
bro please replace the track it is ASS, and breakable windows please
unender 24 Sep @ 7:45am 
PLEASE make the windows actual func_breakable's or func_breakable_surf
bobtheman 23 Sep @ 8:20pm 
add backround noise?
Pilot 23 Sep @ 2:00pm 
OMG
Zdzichuuu 23 Sep @ 8:40am 
cental* europe.
as a croatian, i can confirm that this is set in eastern europe
чел из сербии 23 Sep @ 6:26am 
Cool map! Especially suitable for destroying car duplication. And so the mod is cool. 11/10
woop woop (rafi0101) 23 Sep @ 2:10am 
vvv naming the light_environment disables bounced sky lighting. you could make a separate CSM version of the map that has it named.
Hex 22 Sep @ 2:08pm 
zus
Guy 22 Sep @ 1:48pm 
oh damn /:
Rebelpl  [author] 22 Sep @ 1:34pm 
There is light_environment, without it the map would have no sunlight. I tried to make it named like it says in the csm description but that made the lighting on skybox very ugly and generaly the map lighting looked worse.
Guy 22 Sep @ 1:27pm 
still no light env : (
MarkRosOfft 22 Sep @ 11:50am 
say that you are from post-ussr country without saying it:
FISH 22 Sep @ 10:20am 
polska gurom zajebista mapa
Colonel Borys (POL) 22 Sep @ 8:33am 
ZUS... ZUS!
Yixuan 22 Sep @ 8:29am 
Very steep turns on the railway, the train simply derails.
Rebelpl  [author] 22 Sep @ 6:34am 
@Felix_816YT I will try to fix this today.
*Dextuh* 22 Sep @ 5:20am 
ZUS KURWA
Bentohhh 21 Sep @ 9:52pm 
I am having a problem with the map!
So I got this map and I don't have a problem with it but, when I look at every door. it is just blank and you can see the skybox right through it and it is kinda creeping me out. can I get some help please!
John Tech-Head 21 Sep @ 9:45pm 
Why does the indoors of every room have no shadows?
17th21stlancers 21 Sep @ 7:26pm 
Really fun map :D
RagingReploid 21 Sep @ 6:42pm 
The burbs.