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thank you man
if you could check for 1.5 this would mean a lot to me, and if it still works than I think the problem is on me
thanks in advance
Overall, I recommend using Pawn Editor instead, as it will allow you do the same prep + edit existing paws mid-game and doesn't break preferred xenotypes in Ideology.
If you wanna keep Prepare, you can try:
- Putting Prepare Carefully at the bottom of your list.
- Enable the patch after you embark, it's safe to add/remove whenever.
I tried launching the character selection menu again but with this mod removed and the base health tab one still active and it fixed it so I don't know what could be the problem with it but it's definitively coming from this compatibility mod
if you could look into it when you have time I think the mod is pretty cool in concept and it brings more RP features to my current colony so it would be awsome if it worked
(or maybe I just need to add it midgame but I wouldn't know right now so yeah)