Sid Meier's Civilization VII

Sid Meier's Civilization VII

Support Units expanded
9 Comments
Steve 6 Oct @ 3:02pm 
I love the mod but even with the new update while it works in sp it no longer works in mp. Just letting you know because I love the mod.
󠀡󠀡Waifu-chan 4 Oct @ 5:51am 
Yes! That is what is missing for me! Coastal batteries that work as encampments with hp and range so you can make more defenses! And maybe some bunkers with a two tile range! If it can be added it will be amazing! Thanks for the great mod anyways!
Jägermeister 22 Sep @ 10:00am 
oh my goodness these units are so spot on! if you also introduce a tile-based AA and coastal batteries this would perfect!
c_l_d_j 19 Sep @ 1:49pm 
This seems pretty cool! I had an idea for an extra trait of the Pathfinders: Adjacent units can now travel over cliffs
牛奶大魔王 19 Sep @ 7:10am 
Greeting! i have translation it in Civ7 mod Chinese submod,
would u make a line in description?

here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3507329937
CoachGunns 17 Sep @ 4:11pm 
These are very awsome
MAO 16 Sep @ 4:59am 
you're legend
SpatialX  [author] 15 Sep @ 12:23pm 
@Traveler Sadly no, I have not seen the AI produce them. If they ever got one of the new units produced, the units abilities would work, but I don't know if the AI would also dare take them to the battlefield.
So currently, support vs support units is only available in multiplayer.
Traveler 15 Sep @ 10:48am 
Does the AI have a clue how to use these (not that it has much of one with vanilla units)?