Oxygen Not Included

Oxygen Not Included

Improved Radbolt Handling
9 Comments
demalion 20 Sep @ 1:54pm 
Thanks! Seems to work, I'll be back home later for a full game session to test.

My Radbolt storage for all the buildings seems to have been zeroed, which at my current stage isn't a disaster, but without going back a few saves to see if this had changed in recent cycles (I saved over the most recent save already with the new mod), is this a known behavior? If I'm not mistaken, some early game users might want to beware.



Note to people switching from the Radbolt Storage mod: you have to re-enter threshold values.
Sgt_Imalas  [author] 19 Sep @ 2:12am 
added
Sgt_Imalas  [author] 19 Sep @ 2:10am 
yes.
demalion 17 Sep @ 12:45pm 
Any chance of changing logic of other Radbolt buildings to be like Reservoir instead of just Radbolt Chamber like the Smarter Radbolt Storage mod? It is actually the Material Study Terminal where I get the most usage out of such a change because I couldn't get the default behavior to react properly to being full while in-use.
mementh 16 Sep @ 1:54am 
very interesting so its a way for one thing to fill multiple items of use, i can see it useful for alot :)
Sgt_Imalas  [author] 16 Sep @ 1:35am 
@mementh: added a visualisation image
Sgt_Imalas  [author] 16 Sep @ 1:06am 
not enough :>
zaunfinkrc 15 Sep @ 11:27pm 
I mean this in the nicest way possible: When the heck are you sleeping?!

This is also exactly what I need atm, so thank you very much!
mementh 15 Sep @ 10:26pm 
can you show what the logic newness is brain is not braining!