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7.5/10
그냥 타워위로 오르는 맵..나쁘지는 않은데 2챕터 일반좀비가 사다리 타면 그 자리에서 끼여버리는 버그가 있고 탈출 후에 엔딩 크레딧이 올라오는데 엔딩 크레딧이 다 올라간 후에도 게임이 안 끝나네요..봇이랑 하지마세요 자주 매달리고 떨어집니다..5/10
2) Bots tend jump off ladders and get incapped. This is a common problem with any map with long ladders, but obviously it's a big problem here.
3) Common infected and special infected tend to climb ladders, preventing players from climbing up. This isn't a huge problem but it does make the very long ladders a real pain.
4) The lift to take you up to the finale area is super buggy.
5) The finale radio is placed oddly to the side in a lower area away from the ammo pile and medkits. The radio should be by the ammo or on the side opposite them but still on the same level.
6) There doesn't seem to be much of a cooldown timer if at all on killing special infected during the finale, which makes them feel quite spammy.
7) The end of the finale runs the Valve credits but not the real campaign credits and doesn't actually complete the map.
Otherwise, the map is fine.
1. specials can easily camp ladders and ruin a run
2. if there's a tank at the start it would be a little tricky without a moli
3. there are couple of spots that are not friendly for bot nav meshes where they just fall off or slip last there's no nav mesh next to the ship so the bot just stands there at the finale
4.custom credits makes it where it doesn't end the campaign
i think that's all have fun