Crusader Kings III

Crusader Kings III

More Regional Men-at-Arms
46 kommentarer
RANKO For 5 timer siden 
is the middle eastern MaA gonna include some hebrew units? if so youre my goat hahaha eitherway great mod man ! keep it up
Halfdan  [ophavsmand] 22. sep. kl. 1:09 
@Shizuko sure, you can add me and then PM me
Shizuko 22. sep. kl. 0:55 
@Halfdan hi. I can make a russifier for the mod, do you want to include localization immediately in the mod?
Halfdan  [ophavsmand] 21. sep. kl. 7:39 
@LLKV each of them have already had one tho
LLKV 21. sep. kl. 7:19 
Loving the mod currently, adds some real depth to the game. I know you are currently working on the middle eastern MaAs but I believe it would be nice if you could expand the balkan MaAs. For example the Albanian and south slavic cultures, due to the fact that the greek MaAs far outshine the rest.
On11chan3k 21. sep. kl. 1:06 
@Halfdan YESSS Sir that's awesome
Halfdan  [ophavsmand] 20. sep. kl. 22:27 
@On11chan3k I am developing Middle Eastern MaAs right now and it might be one of them
On11chan3k 20. sep. kl. 19:51 
Can u create unique maa assassin for Persia or at least faith has fedayeen tenet ? :v
xepeyon 20. sep. kl. 18:37 
@mloom if generative AI art was theft, it'd have been made illegal. It's about as much theft as someone learning from and imitating another person's art. The reason many artists reset AI art generation is that they believe a mechanism should be in place for them to give consent for an AI to learn from them.

And iirc, that lawsuit concerning it got thrown out, with the caveat that AI art can't be copyrighted. And in this case, they're also not being used for profit. Ultimately, if you put your art out there for all to see, people are free to learn from it and imitate it as they see fit, just as if it were another person copying you by hand. Some people might see AI doing it as unethical, and that is certainly their prerogative, but it is clearly not illegal, even if you dislike it.
prikardo700 20. sep. kl. 16:47 
great mod
mloom 20. sep. kl. 11:20 
@Alpha the reason is that generative AI is theft
Alpha 20. sep. kl. 10:18 
1. this is a NON-PROFIT, I don't see the reasons for not using AI art.
2. Simply avoid the mod if u're not a fan of AI stuff.
JSJosh 20. sep. kl. 8:46 
I kinda agree with @Random (I believe), it would make a lot more sense for these techs to be in the regional section, as that is where the base game puts its culture-specific techs, the two other spots are for techs that everyone can get.
doctorbrennan1 20. sep. kl. 7:17 
@Halfdan who gives a rats ass about AI art this mod is great. Keep up the good work my man!
Halfdan  [ophavsmand] 20. sep. kl. 3:17 
@happy9s he takes it from internet and I dont know if he has the permission to use it or not. and also why do you resent AI art? it doesnt harm anybody, and remember, this is a non-profit stuff
happy9s 20. sep. kl. 1:55 
Not the big fan of AI art as well, why couldnt you just use arts from the cultural armies pack(the old or new one)? Are they copyrighted? +I assume that even simple arts from the free access are percived better than AI ones. Whatever, thamk you for the your great job
Halfdan  [ophavsmand] 19. sep. kl. 23:45 
@ShlepkaBs no, i dont speak russian either
Halfdan  [ophavsmand] 19. sep. kl. 23:43 
@Random I am avoiding innovation as it needs time to be researched, i dont want that

@FizzTom go commission me an artist then
FizzTom 19. sep. kl. 20:11 
AI slop, stop destroying the environment
ShlepkaBs 19. sep. kl. 11:10 
А есть русская локализация?
Random 19. sep. kl. 10:37 
shouldn't the tech be a cultural one instead of general?
Oski96 19. sep. kl. 0:04 
Another cultural unit mod? Hell yes.
Dwalin 18. sep. kl. 12:24 
ROMA INVICTA
Halfdan  [ophavsmand] 18. sep. kl. 8:54 
@Faker kk yes, i am changing some unit arts. it will be included in the next update
Faker kk 17. sep. kl. 21:49 
Could you change the comitatenses maa art to a late roman one?
JSJosh 17. sep. kl. 12:46 
Very intriguing mod; will definitely follow this to see how it grows! Would also be nice to have a list of units and their stats, just to see what we are getting into! Could even be in the discussions. :)

Also, for the Chinese translation, the typical thing modders do is to add a 'Translations' header at the bottom of the mod desc and list the translation mods there.
Halfdan  [ophavsmand] 17. sep. kl. 7:26 
@Karanir you can add my profil and PM me bro
Karanir 17. sep. kl. 6:43 
Hi, I've localized the mod into Spanish and I was wondering if I can send you the file so you can include it in the mod and update it.
Jeanne Duck 17. sep. kl. 0:28 
Cool i think
NIKITA_BAKIN 16. sep. kl. 23:44 
@danish rolls go save that for companies that can afford an artist and use AI to cut their losses and put out slop content instead of attacking modders that do this for fun and save huge amount of time finding an artist and money when doing this as non profit
Halfdan  [ophavsmand] 16. sep. kl. 23:02 
@Gunk_Bunkus @Mister_Alex77 @Czechs Mix Im sure you can read it in the pinned discussion

@danish rolls if you dont like it, dont use it. very simple
danish rolls 16. sep. kl. 22:48 
such ai cringe
Czechs Mix 16. sep. kl. 11:55 
The Unit cards look fine, don't feel the need to change them. What WOULD be helpful though, would be a little part in the description showing what MAA belong to what culture.
An example of this would be a question I have: Are the galloglaigh available to all gaelic cultures (Ireland/Scotland) or just the scots? Should be both
Mister_Alex77 16. sep. kl. 11:33 
hi first of all nice mod, i love the unit card. secondly could we have a list of all added units and in which culture that would be great Thank you
Gunk_Bunkus 16. sep. kl. 9:33 
what new MAA have you added with the update?
ZoroTheBold 16. sep. kl. 0:59 
Thats totally fair! I just feel the AI arts are worse than using even boring vanilla. It makes me doubt the effort in all other areas. Not using vanilla is totally fine, use anything! I'd take stick figures even lol!
Halfdan  [ophavsmand] 16. sep. kl. 0:57 
@ZoroTheBold tbh, i kinda dont like vanilla MaA arts because it is boring to me, but I glad if you like it! More are coming!
ZoroTheBold 16. sep. kl. 0:46 
Hi! Its really easy to find art or pictures of the things you are adding, or even using standard MaA pictures! You don't need to resort to ghoulish lifeless mockeries of the vanilla artstyle! Very good mod, I hope you add more to it!
Halfdan  [ophavsmand] 16. sep. kl. 0:36 
@牛奶大魔王 maybe you could send me the message, because I don't really know what to put

@_Kartofeleek it should be, maybe you could try it

@perl thanks!
perl 15. sep. kl. 17:41 
Awesome mod!
_Kartofeleek 15. sep. kl. 15:25 
Does this work with Culture Expanded?
牛奶大魔王 15. sep. kl. 1:20 
Maybe add the Chinese translation line in the description, it can help Chinese players know
Halfdan  [ophavsmand] 15. sep. kl. 0:09 
@牛奶大魔王 sure, how can I help you?

@Franz Josef thank you so much for the suggestions

@Scratchmen glad if you like it 😉
Scratchmen 14. sep. kl. 14:27 
For the Hungarian Horse Archers, I'd recommend Nyilazók/Magyar Nyilazók instead of Lovok.

Btw as a fellow AI user, I realy like the graphics what you made. Good job :)
Franz Josef 14. sep. kl. 12:25 
Some suggestions:

Balistarii: Italian crossbowmen

Ballester: Catalan/Aragonese Crossbowmen

Kerns: Irish Skirmishers

Tarczownikow: Polish Heavy Infantrymen

Lovok: Hungarian Horse Archers

Siphai: Turkic Heavy Cavalrymen

Sofa: Mandinka Archers

Calarasi: Vlach Light Cav/Horse archers

Bidets/Dardiers (Gascon/Basque Light Footmen)

Turcopoles (Jerusalem Light Horsemen)

Bujakesos (Sardinian light horsemen)

Auszug (Swiss Pikemen)

Billmen (Late english spearmen

Bronistarets/Bronistets (Russian Armoured Horsemen )
牛奶大魔王 14. sep. kl. 11:51 
Greeting! i have translation it in CK3 mod Chinese submod,
Would u include a line in description?

Here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213