Garry's Mod

Garry's Mod

MOPP Soldier 07 (ddok1994)
12 Comments
Niobrara 19 Sep @ 10:32pm 
Cheers
󠀡󠀡  [author] 19 Sep @ 9:26pm 
I see, well, when I got the time, Ill add it.
Niobrara 19 Sep @ 9:17pm 
I was mostly wondering because the combine npcs are alot more fun to fight against cause they use actual tactics, the hostile rebel versions just follow and shoot.
󠀡󠀡  [author] 19 Sep @ 8:59pm 
Maybe? Idk tbh I was just curious and was wondering if id be able to make an "eyed variant" of the hazmat soldier since I liked that model. Plus I always wanted one with two filters as well. One of the reasons I didnt include one with combine animations is because I already had a hostile version that uses the rebel animations. Who knows though I was gonna add an update for the odessa replacement so maybe I might add that combine npc
Niobrara 19 Sep @ 8:54pm 
this is pretty neat, plans for a combine npc version or no?
ultra_life 16 Sep @ 12:48pm 
can u make it so they can be hostile and maybe give em they own guns
DudeBroDad45 13 Sep @ 3:30pm 
"target is in my sights"
Bott_le 731 12 Sep @ 6:05am 
(
󠀡󠀡  [author] 12 Sep @ 5:44am 
It just messed up and marks them as hidden for some reason when I tried updating them awhile ago so its there just glitched for some reason
Bott_le 731 12 Sep @ 5:27am 
tactical npcs marked as "hidden"
Bott_le 731 12 Sep @ 5:15am 
noice
Valken 12 Sep @ 1:56am 
Very cool. If you mix these with same quality conscripts and different gas masks, it would be a cool squad.