Crusader Kings III

Crusader Kings III

Progenitor's Blood
22 Comments
Renown  [author] 5 hours ago 
I'll be adjusting the traits in this mod. Prowess is OP and has resulted in me gaining several 100 + characters w/ my mod list. This I do not like.
Renown  [author] 26 Sep @ 10:21pm 
@steiner @Mr 24

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3575492839

Path of Blood is now out. Give it a shot, tell me what you think.
Steiner 13 Sep @ 4:42pm 
Other Immortality mods just give you it instantly. This way i got to work for it and risk my life to gain life. A human Hercules that has got to work for it to gain strength and godpower.
Renown  [author] 13 Sep @ 4:12pm 
But sure, when the fancy strikes me this week I'll make one.
Renown  [author] 13 Sep @ 4:11pm 
I'd have to change my title of my other mod! Can't call it Wargod if I had a mod where you literally become a god.
Mr 24 13 Sep @ 1:33pm 
yeah basically what steiner was saying, being able to battle your way into immortality(or a few hundred years ) would be neat
Renown  [author] 13 Sep @ 12:34pm 
battles/duels are two seperate counters and I'm not sure how to go about combining them. I could look into it, but the CK3 modding world is weird and I make no promises.

I believe, ircc there are mods out there for duelists? I do not use them for various reasons but if there are I could dig into them and see how they make that work.

I'd be willing to reconsider, but mostly I make mods for myself.

Doing a version where you 'rank' up your godhood on battles is trivially easy however. I thought there was a mod that did that?
Steiner 13 Sep @ 10:49am 
Levels increased by winning battles, duels and such would be epic. Start as a lowlevel char and battle your way to herculean strength and godhood.
Renown  [author] 11 Sep @ 3:07pm 
So, do you want a mod where you gain levels of godhood by the numbers of battles you win?

or do you want a mod where you have a genetic trait that can be passed down to your children - but leveled up through other (explain your concept) actions?
Mr 24 11 Sep @ 10:02am 
idk how you could swing it, but if you could somehow make a leveling blood trait similar to your war god traits, that would be insanely cool
Renown  [author] 11 Sep @ 2:08am 
Would folks like me to make a version where the higher ranks naturally spawn in game? If so - what would be your desired ratio?
Renown  [author] 10 Sep @ 5:20pm 
Having too many randoms with the higher level traits spawning leads to out of control games. I personally do not recommend that, but to each their own.
Renown  [author] 10 Sep @ 5:19pm 
I explain in the description -
ONLY the bottom three levels will appear randomly in your game on random characters.

Currently ALL other levels require breeding (this does mean the AI MAY breed these characters, but as anyone with genetic mod experience can tell you, that's a lot less likely to happen than a player forcing it to happen).

For anyone interested in how that works, it's a real simple change and I do not mind telling folks how to go about it (if you want these traits to pop up in greater frequency randomly).

I built this for my preference and I like to build UP to these traits rather than build DOWN from them.
Mr 24 10 Sep @ 4:10pm 
do i have to breed these or how does it work?
Renown  [author] 10 Sep @ 3:17pm 
Please let me know if you have any examples/situations where your families or enemies manage to breed some Giant + level blood. My hope is to have emergent storytelling that way where some families come to dominate when they manage to do this.
Renown  [author] 10 Sep @ 3:15pm 
Fixed the issue, and slightly adjusted the rates for the spawns. The lowest will now appear in slightly larger numbers. I removed all spawns above heroes, and reduced hero/imperial spawn.
Renown  [author] 10 Sep @ 12:25pm 
Small gfx issue with one trait will be fixed soon. Also adjusting the random characters appearing with these traits in the wild. Currently demigods can appear, but not sure I want more than heroes to appear randomly, let alone via birth. (So that heroes may appear randomly, but otherwise only blood of emperors or blood of echoes would appear in random non genetic births to help limit spiraling of the traits)
Renown  [author] 10 Sep @ 11:35am 
@kingrev21 =) You are welcome.
Renown  [author] 10 Sep @ 10:59am 
You should even be able to load this over the other mod. They use the exact same entries + some. I'd recommend just turning that off and putting this one on. But I haven't tested that myself and there could always be issues with CK3 savegames doing that.
Renown  [author] 10 Sep @ 10:51am 
@Hoodini, yes it is. A little more involved but just as light weight
KingRev21 10 Sep @ 4:57am 
W
Hoodini 10 Sep @ 4:06am 
is this a different version of the Blood of Titans?