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TF Workshop] Preparing map ID 3564206814
[TF Workshop] Invalid character ( in map name
[TF Workshop] Invalid workshop map name 3564206814 [ demo_pier_v22_workshop_upload(2).bsp ]
[TF Workshop] Failed to make filename for tracked map, map will not be usuable [ baseName: demo_pier_v22_workshop_upload(2).bsp ]
[TF Workshop] Map failed to sync, load will not go well :(
CModelLoader::Map_IsValid: No such map 'maps/workshop/3564206814.bsp'
[TF Workshop] Map filename must be at least 6 characters and not more than 36 characters ending in .bsp
[TF Workshop] Invalid workshop map name 3564206814 [ demo_pier_v22_xecond_workshop_submission.bsp ]
[TF Workshop] Failed to make filename for tracked map, map will not be usuable [ baseName: demo_pier_v22_xecond_workshop_submission.bsp ]
[TF Workshop] Map failed to sync, load will not go well :(
CModelLoader::Map_IsValid: No such map 'maps/workshop/3564206814.bsp'
SOLID_VPHYSICS static prop with no vphysics model!
CMaterial::PrecacheVars: error loading vmt
No such variable "$fogstart" for material "0"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565011410
there is a leaf clipping through the walls
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565011431
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565011500
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565011543
some kind of bug with skybox(?) or rich water in general
i am in love with that map, there is a great potential (pardon me for this tone). there is an atmosphere of glitch_exe's maps e.g. trade_skyspace_city and something from inavlid_vertex's ach_villains_city, i don't know hot to explain it