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Also, that sounds pretty sweet. Being able to deploy magic in a duel. Have you got any plans for culture or religion based consequences for doing so (Like, 'that's so dishonorable' etc). Perhaps done as one of those little event trait things to modify opinions of groups that might have something to say about it. I imagine mages would appreciate a magical duelist magicking their opponent to death and proving the superiority of spell over steel. Maybe not so much religious authorities.
I figured if anyone else is still using this mod, they might want to know ahead of time that you can no longer target yourself with a number of the spells. You can still target others though...so, you know, make your kids awesome, heal the sick, raise an everlasting army of the undead to protecto your counties from raiders, etc etc.
nothing quite like it~
Whats interesting, is that thanks to how this outdated mod is formatted, its oddly compatable -with- the warhammer mod, so Im breaking so much lore with a random sorcerer who has no magical potental who can nonetheless summon up some odd powers.
Thank you very much for an excellent mod. I believe that you can do most of these things from the console, but this adds a level of immersion to the cheating that is greatly appreciated. Thank you for you time. :)
PS: I use mods are (more wife and concubines, designer unlock ruler, Thadian-cheats)
Anyway thanks for the mod.
Hola me gusto el mod pero cuando lo pongo con otros mods cuando guarda la información se atora y después se sale del programa ya hice pruebas y su mod es el que me da el error revísenlo puede que haya algún problema por lo demás me encanto, saludos.
P.d: los mods que uso son (more wife and concubines, ruler designer unlock, Thadian-cheats)
como sea gracias por el mod .
I am currently working on a massive overhaul of some spells, streamlining the ai and reworks for the mind magic system. It will soon be possible to manipulate any characters opinion or relationship with other characters as well as possible to manipulate personality traits. Note you cannot do this to yourself. I am actually removing a lot of the self enhancement options or making them temporary buffs instead. This is to encourage people to still engage in selective breeding and all that entails. I will also be overhauling the immortality system, to make it more worthwhile to use the incarnation spell over the gift of eternity. Gift of Eternity instead will be removed from any character that has it every 20 years, forcing you to constantly look towards ensuring your own immortality. This also lets it be a useful stopgap while waiitng for a desired incarnation victim to appear.
I don't know much about modding but I decided to go have a fumble around and see what i could find. Since Zarathustra mentioned it being a modifier called enchantment I started with the 'enchant' file in the 'decisions' folder. In the file there is a line that says:
"ai_will_do = {
factor = 1"
When I changed this to '0' the problem was solved and the modifier expired after 6 months and has not so far re-appeared.
I don't know whether that was the problem or whether something else ended the modifier but I thought I'd mention it here in case it helps.
I'm glad you moved away from using health, this makes the mod feel a lot less OP.