RimWorld

RimWorld

Rachel's 1.6 Mod Collection
6 Comments
Sleepy Rachel  [author] 16 Sep @ 1:25am 
I can upload the mod load order XML, but the community rules load order should be fine too.
Sleepy Rachel  [author] 16 Sep @ 1:22am 
@Nik.rul I do have a working mod order, it's literally the order of mods in this collection as you see them top to bottom. Some of it was from myself tweaking the load order of certain mods, and the other was using Rimsort's load order from the community rules database from both steam and github (in Rimsort > File > Settings > Database).
Nik.rul 15 Sep @ 10:38pm 
Regarding the mod list and rimsort, I have now figured out the program more. I can say that it works this way with every build.
It's just that before your collection I came across another collection where at least something was said about the loading order. Also, I thought that you already have a working mod loading sequence, and not a simple autosort from rimsort.
Nik.rul 15 Sep @ 10:32pm 
The problem may be unique to me. At the moment, I have identified at least a problem with Vehicle-Framework and other mods. I created an issue with the developer on GitHub: https://github.com/SmashPhil/Vehicle-Framework/issues/273
In short, my mods launch with a black screen and no reaction from the game. Sometimes they launch with a black screen right away, sometimes after 3-4 tries.
Sleepy Rachel  [author] 15 Sep @ 6:04pm 
@Nik.rul
I had a friend try import through Rimsort and have issues too. Best way to get all the mods is to "Subscribe to all" button, just under the banner at the top.
Just make sure to auto sort the mods on Rimsort with community rules to get a correct load order for things to work. The other option is manually sorting the mods as they are displayed in this collection.
Nik.rul 15 Sep @ 5:49am 
Well, RimSort import from link only 255 mod, when here is 299. So, can u add a savefile or someone else? And with 255 and no error rimworld not work. I waited 10+min and nothing. :machiko: