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Any further trolling will result in a block.
So that’s how feedback gets handled and silenced, then. Noted.
No one expects BF to censor swears
TF2 censors hard swears and has since the beginning (""back to the game roots""). I don't know why you're still trying to argue against it, you're just disregarding everything said
- Censorship for comedic effect is a consistent running gag, never has the word "fuck" been said uncensored in any official TF2 media
- Censor particle helps visibility of the taunt at a long range and to players on low graphics settings because fingers don't animate at low LODs
- It's not self-censorship, it's uncensored by default. The idea that this is self-censorship is ridiculous and simply reactionary. I do not care
- It could be included censored or not, it's literally in Valve's court. The argument that "they'll just include it even if it's a bad idea because they don't do the work" is null, since they would have to do more work to include it
Please stop flooding the comments, any further spam will start getting deleted
(Battlefield 6: Official Launch Live Action Trailer).
Here, a very good example on how you handle a middle finger the right way: (literally just in time to back up my points):
/watch?v=EunkRPRzECg
-Back to the game roots
-No censor
-Straight to the point
-The comment section approves
mine shifted a bit; the censor doesn't really hide the gesture so it is definitely just for fun. particles don't even show up in the shop previews.
if we're thinking stylistically, maybe the comic book appeal gameplay effects have would have fared better than the TV broadcast pixels. check out the image for Grawlix on Wikipedia. Maybe too gaudy for the length, though.
crazy convo in here, but good read. I don't want to make further discussion. Good luck y'all.
And remember:
You’ve already proven in the past that you’re capable of delivering quality content.
All of you clearly have strong 2D and 3D skills. That’s not in question.
So please, don’t waste that talent chasing questionable trends or playing it safe.
TF2 deserves better.
Valve is ultimately responsible for what gets added to the game, but you play a key role by submitting content. So, critical feedback and less positive comments are only meant to help you improve.
Many of us want TF2 to thrive, but not at the cost of its identity.
If a taunt needs a pixel blur or a fallback "safe" version to get approved, maybe it was never a strong idea to begin with.
The taunt works perfectly without the blur. It doesn’t need visual censorship to be funny, or to “fit in. Let it stand on its own, uncensored.
Valve tends to prioritize raw Workshop metrics like upvotes and favorites, not the actual substance of the item or the depth of community feedback.
If an item gains traction quickly -even if it’s divisive- it gets on their radar. They don’t take the time to sort thoughtful critique from surface-level hype, which leads to rushed, mismatched additions that slowly erode the identity of TF2.
People who criticize this kind of safe/watered-down content are not the problem.
We're trying to raise the bar and bring back meaningful scrutiny to a game flooded with mediocre or outright bad content. Some of your items and from the Emporium group have pushed through have contributed to this decline.
--------> Don't get me wrong, some of your content were good and appropriate for the game, and have been praised by many, including Zesty Jesus during his live stream reviews <--------
You're free to defend your work. But if you're going to push it into the public sphere, be prepared to engage with real, good-faith criticism from people who care about the game.
But if you create or defend questionable content, dismiss valid criticism, and then lean on your group’s influence to get your way.
You brush off criticism as “a vocal minority” or say “Workshop comments aren’t representative.” That’s convenient.
But the people raising these concerns aren't outsiders. We play TF2. We know its voice, its tone, and its legacy. We’re not gatekeeping, we’re trying to restore quality control in a game that's been flooded with lazy, mismatched, or exploitative content, some of which your group has benefited from.
Claiming the community votes are genuine and thoughtful is naive at best.
Most people either vote "Yes" instinctively, don’t vote at all, or follow social media hype. You're proud of attention from platforms outside of Steam, but how many of those people actively play TF2, let alone understand its tone and legacy?
This taunt is getting boosted by surface-level appeal, not critical engagement.
And let’s be honest, much of the current awareness around TF2 item quality comes from people like Zesty Jesus, who actually critiques things in context and raises public standards. You mock that, but he’s doing what you refuse to: Educate.
You're publicly friends with all 3 creators of this taunt, and conveniently, you all commented within the same time window. That’s not a coincidence, it's coordinated defense.
The only censored moments in Meet The Team are audio "bleeps".
Already posted that fact earlier, so again this argument does't hold any weight.
There is no actual visual censoring taunts in-game.
You're all part of the TF2 Emporium, a tight-knit group of content creators who have had a consistent presence in official updates. Let's not pretend this group doesn’t wield serious influence over what gets added to the game. This means you hold the keys to the kingdom, and your opinions are hardly impartial. It’s a closed circle that controls what content reaches the players.
Like I said, it's a vocal minority.
- no, people do not blindly upvote submissions, it’s quite the opposite in recent years, very often you will see missions around the 50% to 60% ratings mark, barely meeking out a majority. You do not know this because you are not a contributor. Most comments on social medias outside of steam enjoy the censor as well, this isn’t some specific thing. This place is the most critical by far. The reception is not even slightly as divided as you think it is, which is pure speculation on your part
What we're saying here is: if you remove the censor, the approval percentage could only go up because everything else about the taunt is well made.
As Hypo said down below:
"Valve looks for the most popular items."
So why not put all the chances on your side and remove the censor?
-------------
Remove the censor = Stronger community support and your taunt gets appreciated for what it really is.
Keep the censor = Divided reception, risk of backlash if Valve adds it as-is, and a taunt that never reaches its full potential.
You're basing your defense entirely on Workshop votes now? But that’s a small and biased sample of the TF2 playerbase.
Most people don’t even bother voting on Workshop items, and those who do often hit "YES" without thinking, are probably the same people who mindlessly press F1 to skip the map vote or vote kick a legit player instead of the cheater.
And let’s be honest: out of the 3 people who worked on this taunt, you're the one credited for the blur, so you’re the least objective when it comes to judging whether it hurts the taunt or not.
You can stop commenting about it now.
Have you seen Zesty Jesus’s stream? Your taunt was recently reviewed by him. His streams often get around 1,000 live viewers, and the VOD currently has over 13,000 views. That's a lot of people for TF2.
And people who watch streams like that tend to care a lot more about what gets added to the game than the random ones who just spam “Valve add this” without any real thought.
So I don’t think we’re the “vocal minority” when you look at the bigger picture and honestly, this comment section alone proves that you’re already getting backlash specifically because of the censor, instead of gaining more supporters.
Here’s the review:
Just go on YouTube and add this to the URL:
/watch?v=0O10CamoXQI&t=295s