Stormworks: Build and Rescue

Stormworks: Build and Rescue

Scinfaxi Class Submarine
56 Comments
zachstach026 16 hours ago 
i dont know if its possible but it would be cool if you made a escape pod kind of like the drones where they just fly out.
RGM_willow 16 hours ago 
yea there all connected
SCP-035 17 hours ago 
How do the CIWS work? I kept pressing the button, turning them on & off, trying to fire them, and even then, I never even saw a CIWS gun pop up on the ship..?
HandJabs 18 hours ago 
its perfect
HandJabs 19 hours ago 
are the drones suppost to ram into the wall of the little hangar thingy
HandJabs 19 hours ago 
i wasnt thinking
HandJabs 19 hours ago 
nevermind
i got it
HandJabs 19 hours ago 
how do i dock the mosquito
CrashBangBlah 20 hours ago 
What is the little drone/car thing on the back?
Mobius 1  [author] 21 hours ago 
Um, is the sub properly put together when you try to dive. Everything seems to be working fine on my end.
Mobius 1  [author] 21 hours ago 
To dive, it’s the button labels dive on/off. Located on the drivers control panel, or the one 1 key on the driver seat.
Bubbaeatspropane2 7 Sep @ 2:41am 
hey man cool sub but how do i dive :steamsad:
RGM_willow 6 Sep @ 11:54pm 
i go and press dive and it dives me like half way up the ship and then sto[ps
RGM_willow 6 Sep @ 11:54pm 
the problem is i cant submerge
RGM_willow 6 Sep @ 11:44pm 
no it dosent it just half submerges also the drones wont dock they ram each other once they are spwaned
Mobius 1  [author] 6 Sep @ 10:06pm 
Currently there is not a way to add more drones. However, I am currently working on new drone variants that will be addable later.
Mobius 1  [author] 6 Sep @ 10:05pm 
@RGM_willow Does it go down to were the top is underwater, and the periscopes come up?
N. Rock 6 Sep @ 9:42pm 
is there a way to add more drones?
RGM_willow 6 Sep @ 8:20pm 
@Mobius 1 yes the breakers are on but it wont dive all the way it only dies a little bit and then stops
Tinman 6 Sep @ 5:55pm 
Nah its the perfect shape XD
Director 6 Sep @ 3:58pm 
That's kind of a... odd shape... for a submarine... Hmmm...
poolypop 6 Sep @ 3:24pm 
ohhh thanks for tellin me
Mobius 1  [author] 6 Sep @ 3:21pm 
That’s my bad I was messing with configurations, and had a cwis, ballistic system set up, but it caused a lot of lag, and was going over the file size cap, so I removed it. I think I forgot to remove the control for them though.
poolypop 6 Sep @ 3:07pm 
where does the CWIS pop out from cause i cant find it or are they just da missles
Mobius 1  [author] 6 Sep @ 2:42pm 
Thanks ^^, and the drones are for accurately aiming ICBM’s at range. They have a total mass under 500 making them invisible to radar, so they fly high as to not be noticed. They work by sending an inferred laser that sends gps data back to a missile when fired. When a missile is fired in laser mode it will fly to that gps point and be guided by the drones inferred laser. If fired radar the missiles uses radar to search for targets. The drones fly themselves, so all you need to do to position the drone is update the directions on the keypad.
poolypop 6 Sep @ 2:08pm 
Its only been out for a day and im already lovin it its really fun to use but how do the drones work?
and why do they fly so high up lol.
Roughneck 6 Sep @ 2:04pm 
i can smell the frames drop. good job
SCP-035 6 Sep @ 11:56am 
you should add uhhh like escape pods maybe?
IdontKnowHuh? 6 Sep @ 11:17am 
I somehow docked the mosquito first try
Mobius 1  [author] 6 Sep @ 10:19am 
Thanks :microraptor:
Also I could make some tweaks and have the drones splash down underwater closer to the sub. That would drastically reduce approach time.
Sir_James 6 Sep @ 9:13am 
Any way to make the drones quicker on approach?
Artyom Kammeyer 6 Sep @ 9:05am 
This build makes me want to climb above 5,000 feet.
Mobius 1  [author] 6 Sep @ 8:13am 
For the targeting buoy. Can I get some detail on what you guys are doing when trying to raise it? It seams to work just fine for me.
Mobius 1  [author] 6 Sep @ 8:12am 
@Whack_AL thanks a bunch ^^ also… I’m sorry… I get exited lol.
Mobius 1  [author] 6 Sep @ 8:09am 
Drones 2 and 3 were not added yet do to file size limits, but I am working on some aerial combat drones that can be inserted later. Along with a simple aerial taxi for capturing bases after you have nuked them into submission ^^.
Vergil Sparda 6 Sep @ 7:40am 
Salvation
devauxh 6 Sep @ 5:26am 
yeah lets go kill god
peepergamer4112 6 Sep @ 4:44am 
weres drone 2 and 3?
Whack_AL 6 Sep @ 4:44am 
good work buddy <3
Whack_AL 6 Sep @ 4:44am 
Sir I politely asked you to not cut my sub. Now I have to share it :(
Team_fortress_2 6 Sep @ 1:27am 
Wheres that note in the missle room!
MAX_131 6 Sep @ 1:01am 
only Raising Targeting Buoy didn't work for me
WarMeep27 5 Sep @ 10:40pm 
YES, I SAW PICTURES. OORAH.
Mobius 1  [author] 5 Sep @ 10:20pm 
A lot of blood sweat and tears lol
Alternative_0 5 Sep @ 8:18pm 
How tf is this not laggy
Mobius 1  [author] 5 Sep @ 6:17pm 
@RGM_willow Those systems should definitely be working. There is a circuit break wall in the bridge. To the left of the driver seat. Are all those on?
Mobius 1  [author] 5 Sep @ 6:15pm 
@Mogul_Loco It might look better in yellow 13 :D
RGM_willow 5 Sep @ 6:01pm 
and i cant dive ?
Robdoc 5 Sep @ 5:23pm 
Very cool, I enjoyed this a lot. I love the creativity of the building itself.The missiles don't seem to work as expected for me, although I only tried to hit an aircraft and a capsized fishing boat so maybe those aren't ideal targets. EMP missile worked well on an plane moving near me.

Good work.
RGM_willow 5 Sep @ 4:34pm 
targeting pod and buoy wont work ore raise to the top



also i9 have a challenge for you in dcs theres a early warning radar can you make one in sw that can shoot missles