Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Update soonish
(Also increase the quality of your screenshots - they are super fuzzy)
I suggest first thinking about what makes a war paint iconic in the initial stages of your workflow. Peppermint swirled, for instance, is a similar concept already in-game that readily sells the candy-cane/peppermint theme with a simple and easily readable pattern. This, on the other hand, does not achieve this.
if smissmas was still real i'd totally have put this and Extra Cozy in for that instead