Conquest of Elysium 5

Conquest of Elysium 5

Ai Classes
13 Comments
Lifford 12 Sep @ 5:16pm 
Such an interesting mod idea! : )
Makinus 11 Sep @ 12:50pm 
acv55555 has a good idea for reducing processing times. Instead of lots of individual peasants, use a "peasant mob" unit to represent groups of 10-12 peasants.
acv55555 10 Sep @ 4:27pm 
Ah. Well, perhaps a way to help diminish times is to consider very large units to represent big mobs. Maybe a ritual for commanders to convert large amounts of small units into a big unit representing a mob.
gnoe00  [author] 10 Sep @ 4:08pm 
Like i said im going to try and revamp this and make actual stupid commanders, and so ill try and make peasants spawn from human settlements with larger groups coming from larger occupied settlements etc
gnoe00  [author] 10 Sep @ 4:04pm 
They can spawn at any citadel and hamlets. They are really weak though i tuned them down a bit and tried to make the zombies the most hordelike but when they start coming in thousands the game can freeze up for minutes
acv55555 10 Sep @ 3:45pm 
Which buildings do the Peasant Rebellion AI make good use of? I would like to see them come at me in hordes. I use planar engineer to adjust the map, but still trying to figure out which ones they benefit the most from.
gnoe00  [author] 10 Sep @ 12:22pm 
I might try and revamp these classes i didnt really know what i was doing when making them
gnoe00  [author] 10 Sep @ 12:03pm 
No
Theinsomniac 10 Sep @ 12:02pm 
It looks like the human factions don't leave behind corpses on the campaign map after a battle, is this intentional?
Hebrux 6 Sep @ 8:43am 
ah okay, thank you
gnoe00  [author] 6 Sep @ 8:36am 
Another ai player also its a little broken with the zombies sometimes the turn takes a few minutes
Hebrux 6 Sep @ 7:42am 
When you say AI, do you mean another AI player or AI as in the independent factions?
acv55555 5 Sep @ 12:52pm 
Ooh, sounds fun! Btw check out the "Raise the Levies" mod for their Angry Rabble unit. Might make some great inspiration for the Peasant Rebellion!