Europa Universalis IV

Europa Universalis IV

Dekken's Fantasy New World
6 Comments
Dekken  [author] 4 Sep @ 4:16pm 
Thanks for the feedback and the good news!
Fantastic Fwoosh 4 Sep @ 3:06pm 
Alright can confirm that fixed it my end. Id just subbed & resubbed and re-adjusted my playlist. :cozybethesda:
Dekken  [author] 4 Sep @ 10:47am 
If anyone still has the issue please report it!
Dekken  [author] 4 Sep @ 10:45am 
Managed to solve the issue by turning it from a submod to a standalone. I have no idea why it works this way and not the other (actually it did work for me as a submod but only as long as I was using a local version of Flogi's mod)
Dekken  [author] 4 Sep @ 10:11am 
Thank you for reporting. Im working on solving it.

As for the dependencies I would say Flogi's is only 99% necessery - and I really recommend to use it. Theoretically any of my tiles could work without his mod but the terrain would b completely different, trade routes would be a mess and the whole new world could contain little more than a single 1000 province tile. He did do an incredible job of improving the generation process.
Fantastic Fwoosh 4 Sep @ 6:03am 
Hiya, i was interested to see the improvements the mod made, however it crashes whilst initializing the RNW, are all the dependencies 100% nessecary?