Garry's Mod

Garry's Mod

kitter's Reimagined Retail Rebels [GMOD]
70 Comments
shocknawe13 5 hours ago 
add more helmet variations because only the black guy has the helmet. I havent seen a lady or other dude with a helmet and i think more variations would help be more immersive
Atomicburger 9 Oct @ 3:37pm 
lol
kitter  [author] 1 Oct @ 2:25pm 
i WOULD delete it but it's the first spam comment like this so i'll leave it out as a honorable moment, the next spam comments will be deleted
Atomicburger 30 Sep @ 10:30pm 
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Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
kitter  [author] 19 Sep @ 5:02am 
removed the green clothed female medic
dosh.ivon 19 Sep @ 4:32am 
what has update
kitter  [author] 8 Sep @ 5:54pm 
bbbbzzzzzzz...... bzzz bzzz im an antlion... we must expand our cave... colony........
vix 8 Sep @ 5:52pm 
Release.. the.. PHEROPODS....
kitter  [author] 8 Sep @ 5:49pm 
@Mo Gigmal i'll port it to GMOD once I finish the combine elite
Cap'n 8 Sep @ 5:34pm 
love how this looks, just nice and simple :D
Mo Gigmal 8 Sep @ 5:27pm 
what abt gmod?
kitter  [author] 8 Sep @ 5:19pm 
@Mo Gigmal already did, check my HL2 workshop
Mo Gigmal 8 Sep @ 5:09pm 
will you do combine?
Mr. Blue 8 Sep @ 3:40pm 
which means i only need to send you one model.
Mr. Blue 8 Sep @ 3:39pm 
i did not realize that till after extracting the gma
Mr. Blue 8 Sep @ 3:38pm 
@kitter yo i just realized. its mainly a reskin and the only model thats replaced is male_01.
Mr. Blue 8 Sep @ 3:33pm 
ok i'll just download the addon gma. lemme add you so i can send it back when im done.
kitter  [author] 8 Sep @ 3:30pm 
@Mr. Blue could you do it for me then? i can upload it and then give you credit.
Mr. Blue 8 Sep @ 3:26pm 
@kitter and just send it back to you when im done
Mr. Blue 8 Sep @ 3:25pm 
or i can just do it for you.
Mr. Blue 8 Sep @ 3:25pm 
Mr. Blue 8 Sep @ 3:24pm 
you need to decompile it into a qc file whic can be edited with notepad. you can use crowbar tool to decompile and recompile the qc back into a model. there are videos online that go into more depth of how to use crowbar tool. once its a qc file look for the "$includemodel" code, change the directory of one of the $includemodel codes with either "m_anm.mdl" for male, and "f_anm.mdl" for female. it will originally say "humans\male_anim.mdl" or something similar.
heres a video with details of qc file animations. skip to 13:33.
https://www.youtube.com/watch?v=3hCY191AK4I
kitter  [author] 8 Sep @ 3:03pm 
@Mr. Blue how do i do that again?
sethkwright 8 Sep @ 2:43pm 
can we get a zombieless version?
Mr. Blue 8 Sep @ 2:32pm 
@kitter just remember to change their animations so they don't tpose.
kitter  [author] 8 Sep @ 2:10pm 
@Mr. Blue that's a nice and easy solution to my problems with blender so i'll do it, thanks! (it'll be a separate mod)
Sayori 8 Sep @ 1:14pm 
the aesthetic kinda reminds me of the Cell from Crackdown 2 :P
Mr. Blue 8 Sep @ 11:21am 
@kitter can you replace the playermodels too? you simply just have to put the models into the playermodel directory (models/player/group##).
Deimus 8 Sep @ 9:14am 
Frontpage let's goooo!!!11!
Mishaspace 8 Sep @ 8:07am 
REBEL SCUM!
Ragsimier 8 Sep @ 6:00am 
this is better than sliced bread
ChickenNuggetDuder 8 Sep @ 12:03am 
he's suggesting to make this compatible with the mod, but the owner of the mod has to do that, not you.
kitter  [author] 7 Sep @ 9:56pm 
as for the headcrab takeover suggestion, is that supposed to be a completely new mod?
kitter  [author] 7 Sep @ 9:54pm 
making a compatibility with Sabrean's mod is unlikely. But if I ever try to, i'd need atleast a regular zombie texture preset layer to make my job 100x easier. Making this zombie reskin itself was hell and i'm not really satisfied with how it turned out, but that's how life is, yknow
Gordon, GORDAN! 7 Sep @ 9:08pm 
I wonder if you could add reskins for Sabrean's Zombie mod that cover the zombie skins in that addon to ensure complete visual harmony?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2998424650&searchtext=Headcrab+takeover


if Rebels and Citizens are headcrabbed with headcrab takeover, I wonder if you could make the resulting zombie have the same bodygroups that tie into the Citizen or Rebel that has been zombified?
kitter  [author] 7 Sep @ 8:26pm 
what does that mean exactly
eyes 7 Sep @ 7:37pm 
Kitter swarm in 2 days
Kepe Kon Kimmerman 7 Sep @ 7:36pm 
o7
kitter  [author] 7 Sep @ 7:36pm 
sure
Kepe Kon Kimmerman 7 Sep @ 7:34pm 
Could you make a version with just the Rebel retextures and not the zombies please. I do want to use Sabre-aN's Headcrab Zombie Mod alongside this as well. Good mod eitherway.
kitter  [author] 7 Sep @ 7:07pm 
wait theres no way i got the frontpage of the most BRUTAL and RUTHLESS workshop there is
sagey08 7 Sep @ 7:05pm 
congratulations, kitter. you have WON garry's mod!
Maqsud101 6 Sep @ 3:44am 
Btw theres game on steam called Synergy basicaly half life 2 co-op it also has workshop you can port your work there too. It use rebel models as playermodel. Means you can replace both npc rebels and player rebels.
Raz 6 Sep @ 1:14am 
sabre-an zombie support please
kitter  [author] 5 Sep @ 9:45pm 
@TexTonic13 might as well do them after i got everything "human" related
TexTonic13 5 Sep @ 9:41pm 
Dont forget the bloody rebels from episode 2!
kitter  [author] 5 Sep @ 8:49pm 
wise words indeed
Snekenjoyer6 5 Sep @ 8:33pm 
YOU
I LIKE THAT WE BOTH HAD THE SAME IDEA OF PUTTING THOSE HELMETS ON THESE REBELS
(I have a private addon that does that) GREAT MINDS THINK ALIKE
Scout (Jeremy) 5 Sep @ 12:33pm 
this is really nice!
kitter  [author] 5 Sep @ 7:37am 
@Tobias unfortunately the textures only support the two variants, so they're stuck with only having two types of clothes for all of them. Unless I change their models to have different textures but be the same as normal rebels. But THAT was my initial idea, to have every citizen or rebel have different clothing and details