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Actually due to fair use copyright law so long as whomever does not try to take credit for or profit from "thing" they may do with it what they like.
Whatever you say booby
@GOBLIN MAN sybau bro
Do not try to load VTF sphere maps for VTF 7.4
Apparently some 7.4 cubemap textures do not have it, from CS:GO probably
Alias dz_door to prop_door_rotating
Added NPC:ConditionID (Opposite of NPC:ConditionName)
Added NPC:IsUnforgettable and NPC:MoveGroundStep
ClientsideModel sets collision group to DEBRIS
Minor cleanups
Fixed clientside prediction breaking hull traces against local player
Prevent item_item_crate from spawning certain entities
Made Entity:PhysicsInitBox/Sphere set solidity before the physics object
* This improves behavior for those functions with ClientsideModel and is consistent with PhysicsInit()
Added sequence events to util.GetModelInfo
Recent commit think any of this helps the animation issue