RimWorld

RimWorld

RimDark 40k - Shadow's Heretic Faction
13 Comments
strkrjns 11 Oct @ 2:47pm 
No helmets spawning
Darkwood 7 Oct @ 6:10am 
FOR THE EMPEROR!
satonaro 1 Oct @ 5:03am 
Nice mod, however I saw a lot of them spawning without a helmet and just a cap o.O
Fulgure 10 Sep @ 11:29pm 
thanks for answering!
Summer 7 Sep @ 7:31pm 
@Fulgure Yeah i think it was patched out it kinda would be op in a way, they also have the Death implant that destroys armor when they die but if you down them you can strip them. I havent tried yet but i was gonna test to see if the glands can regrow for them if you keep them prisoners. If thats the case its a good balance
Fulgure 6 Sep @ 4:02am 
Nice ! Just tried it, 2 remarks :
1) I encountered one camp, their religion was still Imperium of Mankind, adoring big E.
2) I killed them all (of course), and their gene seed was gone (noooooooooooooooooo !) AND their armor was gone (noooooooooooooo !). So, the entire motivation to go and kill them is destroyed :/
Question : all this is intentional ?
Great idea and great work btw, keep up !
shob 3 Sep @ 11:25pm 
LET THE GALAXY BURN!
Manu30 2 Sep @ 9:58am 
HERESY!!!
SpaceDorf 1 Sep @ 9:13am 
yep, Vanilla Expanded Framework includes the Faction Finder Mod.

It also sends a note on load when new Factions from a mod are detected and asks if you want to add them
red 30 Aug @ 11:25pm 
let the stars burn let the seas boil till it takes the last drop of my blood
ohluitvaenri 30 Aug @ 9:18pm 
im pretty sure its a feature of the vanilla expanded framework, u have to go into mod settings and find the add settlements button :steamhappy:
Shadow  [author] 30 Aug @ 3:22pm 
I believe one of the mods Rimdark40k already uses should allow it to be spawned into existing saves, but i havent tested whether or not it works flawlessly
Growth Pack 30 Aug @ 3:16pm 
Looks cool! Is there anyway to add to an existing save?