Garry's Mod

Garry's Mod

[ArcCW] [UC] Vergi's Extras
115 Comments
Virgiliu314  [author] 6 hours ago 
weird
Mad the sillier 8 hours ago 
I don't have the models for custom attachments, i did install this before the requirements
Virgiliu314  [author] 14 hours ago 
install this first then the requirements
Rickrock64 14 hours ago 
What's the order of addons that I should install so I don't break them?
Marcus "M2157T" Portman 3 Sep @ 9:11am 
Good one, keep going :steamthumbsup:
Virgiliu314  [author] 3 Sep @ 6:49am 
could be cool yeah, right now im busy working on other things but yeah i could make those, i already thought of a MAC long ago but didnt have chance to do one
TheRealNCRTrooper 3 Sep @ 6:47am 
Additionally, I thought it would be nice if you can fix SAIGA-12 magazines after emptying the magazines, and for new weapons I could come up with?…

Maybe Ingram MAC-10 / MAC-11, and as for weapons included in GitHub such as Beretta 92FS, and AR-57?, thought it sound nice to have these from GitHub.
Virgiliu314  [author] 3 Sep @ 4:43am 
of course i can, barrel lengths are usually easy to make, well... emphasis on the word "usually" since i once worked with barrels on more complex guns and it took quite a bit to make
viromrfox 3 Sep @ 4:39am 
well add it if you can im not max payne and trying to find a damsel in distress locked behind a favela guarded by her loyal gangbangers
Virgiliu314  [author] 3 Sep @ 4:07am 
unless i forget like the dummy i am sometimes :steamhappy:
Virgiliu314  [author] 3 Sep @ 4:07am 
could do, but for now im working on something else, but i'll add that for sure
viromrfox 3 Sep @ 4:05am 
can you add a 5 inch barrel where its basically the standard 6 inch but just little bit shorter for the model 629? im trying to make the 38 revolver from max payne 3
Virgiliu314  [author] 3 Sep @ 1:14am 
i will add them later, i did think of that but i just didnt have time to do it
tachankin 3 Sep @ 1:11am 
no volleygun/quad barrel for double barrel? :steamsad:
Virgiliu314  [author] 2 Sep @ 11:43pm 
a "conflict" error message is bound to happen because my mod replaces models and lua files with updated ones. As long as my version loads in first, the "conflict" error message doesn't mean anything
TheRealNCRTrooper 2 Sep @ 5:27pm 
I love this new type of UC series, but can i be honest?, the only problem for these mods has to do with problems i've checked, like conflicting mods and there's no quick fix though, tried as i might to uninstall / reinstall UC series after that, nothing worked since I've read instructions, tried as I might after i've installed required addons which still give me problems tho.

The most common problem says the following for example:
lua/weapons/arccw_uc_a1.lua.

As much I love ARCCW base, is it possible you can fix or you can try help me how to fix it?, Thanks.
rzen1th 2 Sep @ 1:10pm 
go for it!!
Virgiliu314  [author] 2 Sep @ 12:34pm 
additionally i think that maybe we could talk about this more properly on steam or on discord so imma give you a friend request if thats okay with you.
Virgiliu314  [author] 2 Sep @ 12:33pm 
and another lil question is have, if you'd ever give me or my buddies the green light to try our hand at continuing some of your unfinished github work like for example many people were asking for various weapons that you guys planned like the m9, the m60, m82 barret and whatnot, and i never did any extras or continuations for your unreleased one-offs in fear that you'd be upset that well, despite the very low likeliness of them being finished you may want people to not fiddle with that stuff even if they give credit for any headstart given by already existent assets or code.
Virgiliu314  [author] 2 Sep @ 12:30pm 
as for audio, i usually mix stuff myself while keeping the sound style consistent to that insurgency-like almost feel that UC firing sounds and foley sounds give
Virgiliu314  [author] 2 Sep @ 12:27pm 
i can imagine, i also do these just for fun, and i do with whatever little skills i have, to try and make UC fresh and less boring. All i'd ask for is for my account Vergi314 to be unbanned from the UC discord so that i may properly keep people up-to-date with projects like this, cause well... i didn't even do who knows what crime, some person there was upset with something i said and then i woke up that i was booted out of there by one of the staff. I just hope to be able to return there someday, i never wanted to harm anyone there
rzen1th 2 Sep @ 12:06pm 
oh and if you'd like any audio for any of these addons, do let me know =]
rzen1th 2 Sep @ 12:05pm 
i havent played with this yet but from the screens this looks genuinely incredible. as for why we haven't continued, do you know how hard it is to keep an unpaid team of grown adults with lives to live working on a series of gmod addons? :cleandino: i'd love to pick it back up one day tbh. just cant do it all myself ykno? keep it up idk how it took me this long to notice u were making these lmao
Virgiliu314  [author] 2 Sep @ 11:59am 
could do
Virgiliu314  [author] 2 Sep @ 11:59am 
oops
Figglebottom 2 Sep @ 11:34am 
Two suggestions for the M16:
1. Pistol brace stock, doesn't need to be anything fancy, maybe something similar to the SBA3 from Tarkov.
2. .308 and 6.5 cm receivers
Virgiliu314  [author] 2 Sep @ 10:38am 
of course, what balancing modifications do you have in mind?
FACE 2 Sep @ 9:47am 
Can we get balancing update
Virgiliu314  [author] 1 Sep @ 9:47am 
airpod shotty is meant to be loud, but i never tested it with headphones
Figglebottom 1 Sep @ 9:46am 
It seems I just had too many ArcCW addons installed. I disabled Gunsmith Offensive and FA:S2 and it's working just fine now. Only issue is an audio error and extreme earrape on the "Airpod Shotty" shotgun. Otherwise perfect stuff. Keep it up.
Virgiliu314  [author] 1 Sep @ 9:43am 
will do, thanks for feedback
Lady_Gendercide 1 Sep @ 9:33am 
Glock: Cheeta needs better long range performance
M16 .37 needs more damage, .223 should remain rifle ammo
Mini: .204 should have less power and recoil, more range and velocity
Uzi: 5.56 and 4.6 should have a bit less power
AWP: 50bmg and .408 need WAY more recoil, .223 needs WAY less power and recoil and sshould be rifle ammo, incinerator needs way less damage
Deagle: .440 needs less damage
1911: magnum cartrigies and .400 need less damage
revolver: all pistol cartriges need way less power
Virgiliu314  [author] 1 Sep @ 9:28am 
i don't mind, go on
Lady_Gendercide 1 Sep @ 9:26am 
Mind if I give my general takes on base UC weapons?
Virgiliu314  [author] 31 Aug @ 11:31pm 
just lmk which cals besides the 6mm flobert do ridiculous stats and i'll fix it gladly
Virgiliu314  [author] 31 Aug @ 11:31pm 
i'll fix them eventually don't worry, again balancing isnt perfect on this, this pack was released prematurely so to speak because it would've been a waste to constantly let it rot privately y'know?
Virgiliu314  [author] 31 Aug @ 11:30pm 
oh yeah i know i sometimes did oopsies, like for example the 6mm flobert should've been around 22lr damage
Lady_Gendercide 31 Aug @ 5:58pm 
I feel like most of the caliber changes for the handguns are unrealistically overpowered. Like, most of them are just plain better, doing more damage despite being smaller, weaker calibers.
Virgiliu314  [author] 31 Aug @ 1:58pm 
not sure about UC presets, but considering how really broken UC Presets pack is (if thats what you mean), it may be the cause
Figglebottom 31 Aug @ 1:54pm 
What about ArcCW presets? Do I have to remove every trace of the original UC project from my gmod folder before installing this?
Virgiliu314  [author] 31 Aug @ 12:59pm 
no i dont think so since i already have those installed
Figglebottom 31 Aug @ 12:52pm 
Still doesn't work. Could another ArcCW pack like Gunsmith Offensive or the Firearms: Source 2 ports be the culprit?
Virgiliu314  [author] 31 Aug @ 10:54am 
i'll try my best but right now i don't know what went wrong
XoNiX #SaveTF2 #FixTF2 31 Aug @ 10:37am 
I paid attention to the displaced models precisely because in the original add-ons they matched the models and "prop boundaries" (I don't know the correct name for it), but in any case, it's my responsibility to report the issue)
I hope you can fix it later!
Virgiliu314  [author] 31 Aug @ 10:23am 
not something i can fix at the moment XoNiX, like i legit don't know how but i'm aware, as for weapon suggestions we'll see... some will be free from me, others might be commissions if people wanna commission because i dont have time or interest to do them all otherwise
XoNiX #SaveTF2 #FixTF2 31 Aug @ 9:48am 
Bro, please fix the positions of the weapon models in the props state
It's gone to who knows where
*pleading eyes of a posing enthusiast*

P.S. Waitin S&W M10, R700 & R11-87
Barney Calhoun 31 Aug @ 9:40am 
please do add the screenshot, the process to get this working is pretty confusing. but so far with what has been working for me this mod is really good. please dont randomly drop this project like the actual UC team!:steamhappy:
Virgiliu314  [author] 31 Aug @ 9:19am 
its fine, i think i should add a screenshot at the very beginning of the screenshots of the mod with the instructions so people can't miss it
Dr.Sex 31 Aug @ 9:17am 
time*
Dr.Sex 31 Aug @ 9:17am 
I can't fucking read the blues so, my fault for taking your tim, thx for help.