Garry's Mod

Garry's Mod

Someplace2009
12 Comments
Gamer 27 Oct @ 2:34pm 
Oh, thank God G0_PlAst1_c is here! We've been trying ever-so-hard to find a solution!

(It's not sarcasm, but I AM joking.)
GarryFan2005 25 Oct @ 3:51am 
I’ll test it.
panman 13 Sep @ 2:27am 
your map is replacing default HL2 models and creates checksum errors.
FROST BYTE 31 Aug @ 8:33pm 
while this map is very similar to Gm_mallparking, just with less places to run, i see potential in a abandoned toys'r'us map. maybe in the future? :steamhappy:
SlasherDasher 31 Aug @ 4:16am 
i saw this map on reddit
Jevona 30 Aug @ 2:58pm 
W map good in hide and seek ngl
idksomething 29 Aug @ 3:48pm 
why do mfs want navmeshes when you make one with console commands?
all i care about in a sandbox map is if it has ai nodes, because those usually you require to make them in hammer editor.
tivrick 29 Aug @ 9:49am 
picky
Bian 29 Aug @ 6:18am 
picky
☭abiba3☭ 29 Aug @ 4:06am 
Does it have navmesh?
Gamer 26 Aug @ 4:02pm 
Wake up, babe! New Evade map just dropped!
hopper 26 Aug @ 3:32pm 
great map