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@LNBalestra
@Pomparelli
@mik0h1me
Ideology faction bugs should be patched now
Failed to find [Faction Name] for settlement [settlement name]
I disabled Ideology and it looks like it works now by turning that off. unfortunate that I have to play without that content but at least I can do a game Run on Earth now. Thank you for the quick assistance in getting it going at least. hopefully in the future there can be some compatibility for ideology. For now we I have a way to play this now and thats good enough for me. :)
Failed to find [Faction Name] for settlement [settlement name]
getting several errors with:
Config error in Earth_[CultureName]: at least one allowedPlaceTags must be defined in ideology.
Failed to find faction european_feds for settlement Sevile
additionaly other worlds, like normal Rimworld or Mars or Venus don't even generate at all
@whisper Yes I can look into that.
Find the <CultureDef> for Earth_Chinese. It’ll look something like:
<CultureDef>
<defName>Earth_Chinese</defName>
<label>Chinese</label>
...
</CultureDef>
Add an <allowedPlaceTags> block with at least one valid entry. For example:
<allowedPlaceTags>
<li>Temple</li>
</allowedPlaceTags>
or more general
<allowedPlaceTags>
<li>Altar</li>
<li>Campfire</li>
</allowedPlaceTags>
Save the file and restart RimWorld
If you don’t care about Ideology, you can just add a dummy entry (like Campfire) to satisfy the requirement — it won’t break the rest of the mod.
Config error in Earth_Japanese: at least one allowedPlaceTags must be defined in ideology.
Factions don't have ritual locations set up.
I tried the "no factions" version as well, but as it states, there are no factions.
I've tried adding factions, changing the seed, and always get the same blank template, not exactly sure where the settings are to modify that map?
When the world spawns, no matter what settings I choose, only like 15% of the planet is populated, and only the preset 8 factions get generated.
Adding the Shattered Empire does nothing, or any other faction.
There are also no settings in-game.
Is the map seed always supposed to be "SOL3"?
@F0XFIR3 Added a dependency check.