Left 4 Dead 2

Left 4 Dead 2

[VScript] Persistent Death
20 Comments
CBOLλ 23 Oct @ 3:44pm 
It's not working for me, is there an.. "Forigiveness?", i was playing Crash Course then bill and francis died to a witch almost at the end of the campaign (Not exactly at the end), then when the new map loaded they just.. respawned
ChapCanai  [author] 13 Oct @ 5:43pm 
@King Of The Family
Sure I can take a look your edits
I plan to make those standalone in the future
King Of The Family 13 Oct @ 3:22pm 
@ChapCanai
ive edited some of you voice packs but lack the coding skills to make new ones. i can send you my edits but i was wondering if you could release them yourself. ive made the "Skyrim FemSulty" voice replace your "Barry" voice pack and 2B voice replace one of your rochelle packs. i wondered if you could use my edits and make them full custom ones instead of replacements.
h t t p s : / / dr iv e. g oo gle . c om / fi le / d /15mK N8 GIlZLbt5U dEtvYv68 7F2f01h 5g H/ v i ew ? us p = sharing

Remove the spaces to download. those are my 2 edits
ChapCanai  [author] 1 Sep @ 2:20pm 
@〆 - ﻌ-ゝDoge... herr Doge
How so? It works for me and I have all those mods
FYI: It won't work if you have Advanced AI or left 4 bots Improved AI mod
Liexpy 29 Aug @ 10:23pm 
Thks 😁
Liexpy 29 Aug @ 1:28pm 
Why name tag on ground any mod like that?
kouga  [author] 28 Aug @ 1:25am 
@Marcus, it should....feel free to report if you find any bugs
Pie 28 Aug @ 12:41am 
Does this work with 8 survivors?
kouga  [author] 27 Aug @ 8:23pm 
all the credit goes to @ChapCanai, im merely the one who suggested it ^_^ glad you enjoy!
Т̌О̆Х̆ЇС̈ 27 Aug @ 8:17pm 
Oh that's super neat, those kinds of mods didn't exist when I made mine. Glad to see you took the time to make it compatible, good stuff :steamthis:
kouga  [author] 27 Aug @ 8:06pm 
@Т̌О̆Х̆ЇС̈ iirc yours only checks for vanilla survivor models, this one works by adding the mdl name of the survivor who died to a list, and killing the survivor who has the same mdl name (so to be compatible with Custom Survivor Takeover)

at least thats how i remember it working when discussing with @ChapCanai. could be completely different now
Т̌О̆Х̆ЇС̈ 27 Aug @ 8:00pm 
Nice
If u don't mind me asking what makes this different from my mod?
Ajiliffe 27 Aug @ 11:14am 
Cool! Thanks that you actually did it.
Withgreen1 27 Aug @ 2:44am 
I was also going to make my own take on this mechanic haha
Awesome script :3
ChapCanai  [author] 26 Aug @ 10:11pm 
@Legoshi's
After a bunch of testing, I cant seem to reproduce that bug
Here's what I did:
c8m3 -> kms -> c3m3
c8m4 -> kms -> restart -> c3m3
c8m4 -> kms -> saferoom -> c3m3
c8m3 -> kms -> saferoom -> restart -> c3m3

Perhaps any chance you got quit and start a new map during the restart/saferoom music? (when halfway fading to black or halfway showing the saferoom stats)
ChapCanai  [author] 26 Aug @ 7:48pm 
@Legoshi's
Thanks for reporting, i will try to see why thats happening. so weird wtf
Xenorvya 26 Aug @ 7:42pm 
This is an amazing script, and one I'll be using for a while, there is a small bug though: if you die in a level and change campaign, the script will kill you again, it won't detect that you changed a map. (Also I beat Chapter 4 of No Mercy, then quit and went to a modded map's third chapter and I randomly died?)
Natsenko. 26 Aug @ 2:06pm 
So evil, love it.