Stellaris

Stellaris

BPV Reborn - Zone Double Row Mode
190 kommentarer
Brulikrax 17. okt. kl. 15:20 
Sorry for asking, but where do you see in the description a link or mention of a main page? I don't see one...
dnceleets 17. okt. kl. 8:20 
that is not correct, Sakura's BPVR is entirely a self contained series, you need their other mods to make this work, and do not require the previous BPV series to make it function.

If you actually read the mod description on the main page for their mod you'll see they note this themselves, AND that you CAN use the previous BPV things because they were designed to be at least sufficiently compatible, but that you don't HAVE to, an d that it can cause some visual symmetry issues because Sakura's is designed for 6 slot long rows while BPV was designed for 5.

You do need to put it below UI files though, yes
Brulikrax 16. okt. kl. 12:00 
You need this - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3482693757&searchtext=BPV - for the mod to work. Oh, and it needs to be above the rest, but bellow the UI mod files.
Ethereal Phoenix 16. okt. kl. 10:11 
What Origional and extensions?
Franz 16. okt. kl. 10:10 
Do you mean I need to download BPV - More Building Slots mods to be downloaded?
Brulikrax 16. okt. kl. 3:32 
As I understand it, you need the original mod and its extentions, to your liking, for this one to work.
To the guy using a total conversion mod - ask there for integration and compatibility.
Franz 15. okt. kl. 11:46 
am I the only one who only have modded UI view but vanilla slot? Or is it only open via technology?
「 Blady 」 14. okt. kl. 20:19 
not compatible with the Star Wars: New Dawn, buildings disappear on asteroids and space stations.On planets it works correctly.
Phenian 13. okt. kl. 11:58 
So this mod just makes the rows possible? Would be nice if the description mentioned that I needed other mods to have that many build slots.
Ratpoison 12. okt. kl. 18:24 
yep
amivogas 10. okt. kl. 15:59 
doest work insta crush when making a new game
Brulikrax 9. okt. kl. 6:53 
Can I do with this mod the following list or I need to go smaller to 12 slots for everything:
- 60 City Slots
- City 10 Zone
- Zone : 10 Building Slots
- Corporate 12 Slots
Vhodnoylogin 7. okt. kl. 0:02 
Does old structure of the mod will be update? I would like to switch slot numbers flexible.
Pheonix 4. okt. kl. 16:19 
@sakura could a collection be made for all of these to be listed in one place ? (no rush just wondering)
giimer 3. okt. kl. 23:31 
2Gold "The BPVR - Compatibility Patch" didn't fix the issue. The interface has improved slightly, but two of the four (+) options are still unavailable.
giimer 3. okt. kl. 17:06 
Thanks, I'll check it out.
Gold 3. okt. kl. 16:52 
sry to ask but are you running with bpvr compatibility submod? if ur not u might want to check it out.
giimer 3. okt. kl. 15:35 
giimer 3. okt. kl. 15:12 
2 Sakura Are you using "Gigastructural Engineering & More"? Aldersen Disc was reinstated a few days ago. The layout of Aldersen Disc's areas is different than usual. Trying to use Zone * Row Mode breaks the interface.
Sakura  [ophavsmand] 3. okt. kl. 5:52 
@Innoooooovation HI,前辈你好呀,这个MOD应该和你说的MOD不冲突,如果还是有问题,前辈可以说明一下具体的情况吗?谢谢!
Sakura  [ophavsmand] 3. okt. kl. 5:51 
@Jake Hi, can you share a screenshot for throubleshooting?
Innoooooovation 2. okt. kl. 13:04 
大佬 能兼容 UI Overhaul Dynamic - Planet View Performance Mode 这个吗 删除了行星人口的肖像提升性能
Jake 2. okt. kl. 12:38 
After the update it seems to have fucked up a lot of UI expansion mods for traditions and ascension perks. They now go off the screen to never be clicked
fisherb1986 1. okt. kl. 7:05 
seems not to work well with the other mods such at more building slots, its kinda working but crashes are happing when starting a new a game
FenFenScreeScree 30. sep. kl. 19:19 
Is this a standalone mod, aside from the UIO requirement?
Onlyrock 30. sep. kl. 19:05 
Hey @Sakura, with the new update today all the submods and mouse wheel scrolling are working perfectly. Thank you for putting so much work into this.
jfr 29. sep. kl. 18:43 
I cant get any of these mods to work, what is the file path to the text editable game files
Ekmah [FR] 29. sep. kl. 7:54 
I'll concur with Walayimuna, ui is borked when used in conjunction with giga. I noticed it for Alderson disk but I didn't check for other habitables. For alderson it's obvious, giga add 4 zones specializations per district types... for a grand total of 18 separate building zones...(no, not slots, but zones)
Road66 {FCX} 29. sep. kl. 2:54 
For Mr. SAKURA, there are two kinds of human beings. Those who are locomotives (pacesetter) and the others are wagon-trains. Thank you, Mr. SAKURA.
marcusdabell 29. sep. kl. 2:52 
guys change zone 6 slot mod to 96 in the folder and your city slots will increase to 96 city slot mod seems to not increase it for some reason found this out through trial and error. i am using double zone version not single
Road66 {FCX} 29. sep. kl. 2:47 
HELLO, problem solved , i have washed my eyes .
Road66 {FCX} 29. sep. kl. 2:33 
BPVR -- City "24" Slot
BPVR -- City "4" Zones
BPVR -- Zone "6" Slots

HELLO , where are this mod.
BPVR CITY 24 SLOTS = BPV CITY 24 SLOTS ????
Walayimuna 28. sep. kl. 22:43 
Causes issues with gigastructural engineering on alderson disks
KandaKi373 28. sep. kl. 22:10 
佬,城市区划滚轮有bug
just a person ? 28. sep. kl. 20:52 
Do you able to scroll city district zone up and down? because I can't but generator, mining and argiculture can?????
Mael 28. sep. kl. 16:36 
First of all, huge thanks for this mod. I really appreciate the effort.

Two things,
1. Can you make it so that the UIOD-Tiny Options mod works with this mod?
2. I'm using this mod and the 3 submods and my Planetary Deficit info is covered by the Build Queue part of the UI so I can only barely see it. Am I doing something wrong or does this need to be fixed?
marcusdabell 28. sep. kl. 15:31 
guys change zone 6 slot mod to 96 in the folder and your city slots will increase to 96 just did it myself and it works
Exocomp 28. sep. kl. 10:37 
Just wanted to thank you for your hard work on this mod! The game is now playable in my opinion.
可以确定的是开了bpv的mod兼容之后少掉的区域是第一个区域,不需要升级行星都城的那一个
很奇怪,在开了双行、更多建筑槽、城市24槽、区域12槽的情况下,不知道为什么原版球的城市还是12槽,mod球城市则还是6槽;打了bpv的mod兼容之后,mod球会变得正常,但是原版球城市还是24槽,并且会少一个区域
@Sakura
elvathelion 28. sep. kl. 8:01 
I use the single version but this pattern works for me and displays correctly:

UIOD
BPV Reborn - Zone "Single" Row Mode
BPVR - More Building Slots
BPVR -- City "24" Slot
BPVR -- City "4" Zones
BPVR -- Zone "6" Slots
Brutus 28. sep. kl. 3:50 
Hello everyone,I found out for now you must add the BPV sub-mods with your number of preferred slots. They still work as long as you dont use compatability patch mod or it wont work. Have fun.
40 City Slots- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484329867&searchtext=bpv
10 District Slots- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3482695356&searchtext=bpv
Sakura  [ophavsmand] 27. sep. kl. 21:18 
Hello everyone, to improve maintenance efficiency, I’ve separated the slot settings and interface display functions. From now on, the structure will be as follows:

BPVR Slot Base Mod — independent core providing dynamic slot functionality.
Slot Number Sub-mods — depend on the base mod to work.
Single-row / Double-row Display Mods — handle interface layout only, no slot features.



For now, the BPVR Display Mods will temporarily continue to include slot support,
but this feature will be fully removed in the future.

Please update your subscriptions as soon as possible to ensure compatibility and smooth gameplay.



Thank you for your understanding and sorry for any inconvenience this change may cause!
Sakura  [ophavsmand] 27. sep. kl. 19:04 
@Doge Rone Hi, thank your for your feedback. Currently I'm working on optimization for BPVR and its submods, compatibility issue with other mods may be handled later, please feel free to leave comments at any time since I may forget about them.
Sakura  [ophavsmand] 27. sep. kl. 19:00 
@逆流风云 HI,前辈你好,请问前辈可否提供一下你目前所使用的所有 BPVR 相关的模组呢,这样我可以通过自己这边确定是这些模组的问题还是可能受到了其他模组的影响。
[EoC] Chaos/Alsora 27. sep. kl. 17:53 
It seems to be the compatibility patch.
[EoC] Chaos/Alsora 27. sep. kl. 16:57 
Even just running the mod by itself with its addons and requirements I cannot get the city's build slots to be greater than 12. Completely reinstalled stellaris, completely reinstalled mods, and cleared the mod cache and it still didn't fix it.
ism1994 27. sep. kl. 16:06 
A usage method I discovered by chance:
This mod + '~ BPV - More Building Slots - 100 City Slots' = 100 City Slots
Doge Rone 27. sep. kl. 10:16 
@Sakura
Part (or should I say all) of the problems with City Zones and Zone Slots are because of mods such APSR: Anomalies, Planetary and Space Resources . After APSR updated its' mod a few hours ago, some planets have all the right zones and slots, but not all.
And again, thank you for these magnificient mods. :cozytf2mug: