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NPC kill = 750 BP
Player kill = 1000 BP
-Basic = 500 BP
-Advance = 1000 BP
-Special = 2000 BP
-Elite = 3000 BP
-Unique = 4000 BP
-Ultimate = 5000 BP
some other constructive criticism i could share off the top of my head is:
-Better and less clunky menu UI (highlight currently equipped perks, darken perks not yet purchased, organized the perks based on their tiers from Basic to Ultimate)
-Some Admin Commands/options like changing how much Blood Point's a player currently has, how much BP a player/NPC provides on kill, disable/enable certain perks
And you decided not to take your own advice because?
i agree.
If this is your first time with the Garry's Mod community, you're coming in AFTER Nintendo made such a stupid decision of DMCAing EVERY Nintendo mod on the workshop which Garry's Mod (and Valve as well since Steam is their platform) took them all down which infuriated the community because "they claimed it was being stolen" when it was on the workshop for years.
Honestly brendan seems like someone who is under 13 at most, so im not really surprised they said its "stolen"
My comment can seem "harsh" because if someone can recognize the scratches which one of the perks is based off, they shouldn't have had an issue recognizing the layout for the perks or how said perks are bought with the mod.
You can't claim one aspect of a mod is "stolen" and completely ignore what the whole concept of the mod was based on because it wasn't trying to hide it.
It's the same as making the bold claim that Map Sweepers was "stealing ideas from Helldivers 2" when the description of that mod straight up says that it's "inspired by Deep Rock Galactic/Helldivers 2"
Instead, this person has had to code the entire perk from a rather raw outline in the sometimes unreliable source engine. This is porting and modification, ergo: modding! Stealing denotes negative context, which shouldn't be present, thus Hawkins (Albeit a tad harsh) reaction.
M8, the whole concept of the mod is based on DBD! Also, who fucking asked for your opinion on that?