Victoria 3

Victoria 3

Workshops, taverns and houses
13 Comments
Ordo  [author] 26 Sep @ 6:31pm 
whatever you want...:steambored:
Saltmarine 26 Sep @ 8:52am 
using ai slop while having a good quality mod is pretty cringe. it does you a disservice. at any point there's no reason to use ai slop. you'll never get people with positive reactions, only neutral or worse.
Ordo  [author] 26 Sep @ 6:42am 
cringe bro..:steamthumbsdown:
Saltmarine 26 Sep @ 5:45am 
it'd be nice if you changed the icons from ai slop to literally anything else
Ordo  [author] 29 Aug @ 12:28am 
its compatible with everything i know
Mr. Mamamoo마마무 28 Aug @ 11:30pm 
is it compatible with morgenrote and LLWA?
Ordo  [author] 26 Aug @ 3:22am 
this building does not consumes infrastructure, only one production method, thats can be turned off
studentprawauj1 26 Aug @ 12:24am 
Level scaled influence on infrastructure can really mess a save (I believe only housing does this?). Essentially this mechanic turned my prosperous empire into badlands with 50% of population starving to death and negative value of infrastructure almost everywhere. Maybe it’s happened due to adding the mod mid-save, but I don’t see a reason for such a punitive infrastructure debuff.
Ordo  [author] 25 Aug @ 6:42pm 
of course, thank you
牛奶大魔王 25 Aug @ 8:00am 
Greetings! A good mod! I want more Chinese player used it so i have translated it inside V3 Chinese submod mod
Would u make a line in description?

Here is my Chinese localization. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2880069248
Ordo  [author] 24 Aug @ 5:06pm 
they not appears when you see them in state greed, cause game thinks they are urbavn centers, only can manage by lists of all buildings
Alhelhast 24 Aug @ 2:00pm 
None of the 3 buildings appear to me even though it tells me they consume and produce.
Alhelhast 24 Aug @ 10:45am 
Nice mod, compatch with Tech and Res pls