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денди ворлд: Спасибо!
AmoryBlaine: Maybe in the full version.
Sebby R. Darkheart: It'd be pretty cool, but not the style I'm going for. I'm not sure I could code that, but I'm tryin' to keep it more on the realistic side, too.
Xefaria: Nah, nothing like that. I was thinking more like carving a rough stock outta a board or welding one outta metal. If I do it, I'd be using real makeshift guns for inspiration. Any makeshift scope would be something like a binocular busted in half and work like shit.
Lol<3: Showoff. 😏
fried_nuggets456: Like Lol<3 said, you likely need a wrench. Some stuff like automatic pistols and pump shotguns don't need any tools, though.
Josko: And they were a lot more fun to make.
in real life you would use a torque wrench but idk how many foot pounds and or clicks
Imagers: No. Be polite, it's not that hard.
Hawken: Thanks!
KeBoops: Don't worry. If I get a chance to add in different mag types, empty guns will look empty.
arthurl.sullivan: Wouldn't work, sorry man.
Fabrizio: Без проблем! Ты тоже классный!
drshahramanvariazar: Shouldn't cause any errors, but it'll be whatever item that mod starts you with, not my guns. I might add an option that replaces vanilla weapons on equip too, but no promises on that. I'm trying to keep it as compatible as possible to prevent errors.
Courier 6: I saw some stuff on bottle suppressors that actually kinda work on .22s for one shot, that might be pretty cool. Any other kinds probably won't happen unless I get a chance to do the full version and can get part durability working.
1. Disable Filibuster's really rather excellent mod
2. Find to the mods (3554570236) sandbox-options.txt and set the [option FRGunMod.RemoveVanilla] to default = false.
3. Restart the game, so the new value definitely gets read
4. Enable the mod again
While having the old vanilla weapons spawning isn't ideal, the upside is you can load a save again.The mods original default setting can prevent that.
Dumbass: As far as I know, it is.
Courier 6, SDgamer: No SMGs yet, but if I can keep working on it, there are a few I wanna add. It has a few suppressors, but none are improvised. I might add some of those later on, but they'll be pretty crappy.
Nyx2330: Definitley.
highriseonhavoc: Nah.
NotSoEpic: Hold reload to pop open the weapon wheel. I'll try to write up some instructions for the new features sometime.
Kurt Knispel: Might be a mod conflict, but could also be a misclick or something and it didn't turn the mod on. Check the simplest stuff first, even if it seems like there's no chance.
Trey: It doesn't replace the guns, it just removes them from the spawn pool.
Fabrizio: Нет, не для дробовиков. Может быть, добавлю что-нибудь в будущем!
John Battlefield, blacksotnyk1944, SeriOusScAv, Star Platimun The World, EggsWithBacon, Sne@ky<3, fish oil, Toki: Thanks dudes!
Filibuster Rhymes Used Guns :D
Amazing mod by the way